# Cranes and Butchery

**URL:** <https://discourse.cataclysmdda.org/t/cranes-and-butchery/17153>\
**Category:** The Drawing Board\
**Created:** [October 25, 2018, 5:51am UTC](https://discourse.cataclysmdda.org/t/cranes-and-butchery/17153 "2018-10-25T05:51:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Unawares](https://avatars.discourse-cdn.com/v4/letter/u/6de8d8/32.png) [@Unawares](https://discourse.cataclysmdda.org/u/Unawares)\
**Post date:** [October 25, 2018, 5:51am UTC](https://discourse.cataclysmdda.org/t/cranes-and-butchery/17153/1 "2018-10-25T05:51:21Z")

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Hey, I’m slowly working my way through testing some of the more recent game changes. Recently I was roaming around towing a crane everywhere because of the new “lift” requirements for storage batteries etc. And it seemed kind of funny that I couldn’t use it when I needed to full butcher something. I mean it’s got to be at least as good as a rope and a tree! 8)

So anyway, two suggestions from my testing:

1. Add cranes etc (lift 1) as equipment usable for full butchering.

2. Increase the distance you can be from a lift source and still use it, if that’s doable. (I found I needed to have my crane trolley right next to me to pull batteries etc. For ease of play / annoyance reduction I’d like to see that distance restriction loosened up quite a bit.)

Thoughts?
