# Coal made from wood

**URL:** https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834
**Category:** The Garage
**Created:** [January 22, 2018, 9:22am UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834 "2018-01-22T09:22:06Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![syler1983](https://avatars.discourse-cdn.com/v4/letter/s/9e8a1a/32.png) [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)
#### Post date: [January 22, 2018, 9:22am UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/1 "2018-01-22T09:22:06Z")

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Cutting up a coal will produce a splintered wood. I think this happens cause coal material is ‘wood’ (probably to make it burnable).

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### Author: ![trelatyraelis](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trelatyraelis/32/1054_2.png) [@trelatyraelis](https://discourse.cataclysmdda.org/u/trelatyraelis)
#### Post date: [January 22, 2018, 1:46pm UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/2 "2018-01-22T13:46:48Z")

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How strange. This even happens in ancient (late 2016) versions.  
I guess the issue could be easily fixed by adding a new material called coal, with all the necessary fixes that come to it.  
Maybe that’s the reason. It’s a lot of work and it’d be only functionally useful.

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### Author: ![syler1983](https://avatars.discourse-cdn.com/v4/letter/s/9e8a1a/32.png) [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)
#### Post date: [January 22, 2018, 1:49pm UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/3 "2018-01-22T13:49:26Z")

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> I guess the issue could be easily fixed

Means i’ll lose a joy of making a charcoal out of a coal then.

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### Author: ![druidniam](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/druidniam/32/1368_2.png) [@druidniam](https://discourse.cataclysmdda.org/u/druidniam)
#### Post date: [January 22, 2018, 8:47pm UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/4 "2018-01-22T20:47:51Z")

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Coal should turn into coke or powdered carbon if it’s messed with. Coke requires enough heat to remove moisture and impurities with out consuming the coal as fuel (in blacksmithing we do this by raking coal near the firepot, but keeping it wet until it’s steamed out everything that isn’t pure coal, which is then defined as coke.)

Note: Coke has more joules of energy per weight than coal, but also dependent on if it’s lignite, bituminous or anthracite on exactly how much more that is.

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### Author: ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)
#### Post date: [January 22, 2018, 9:03pm UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/5 "2018-01-22T21:03:38Z")

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And of course, Blue Coal is the finest anthracite on the market today!  
 ![Blue%20Coal](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/b/b760590aded6789a81464c29c5eb2b29e1aa1220.jpg)  
(Now back to The Shadow!)

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### Author: ![mark](https://avatars.discourse-cdn.com/v4/letter/m/e9c0ed/32.png) [@mark](https://discourse.cataclysmdda.org/u/mark)
#### Post date: [January 23, 2018, 6:35pm UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/6 "2018-01-23T18:35:29Z")

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I think adding NO\_SALVAGE to coal’s item flags will prevent this.

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### Author: ![syler1983](https://avatars.discourse-cdn.com/v4/letter/s/9e8a1a/32.png) [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)
#### Post date: [January 25, 2018, 2:31am UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/7 "2018-01-25T02:31:54Z")

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But you still will able to put it in the charcoal kiln.

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### Author: ![mark](https://avatars.discourse-cdn.com/v4/letter/m/e9c0ed/32.png) [@mark](https://discourse.cataclysmdda.org/u/mark)
#### Post date: [January 25, 2018, 2:39am UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834/8 "2018-01-25T02:39:23Z")

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You are right.

Right now the game checks all the items in the kiln if they are “charcoal” before firing; instead, it should check if the items are ammo of “charcoal” ammo\_type. That would prevent the kiln from firing if there’s coal inside. Changing the message might also be a good idea, although people can probably figure out that “coal” is the same thing.
