# Classic vs Mundane Zombies

**URL:** https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698
**Category:** The Bunker
**Created:** [October 18, 2015, 9:42pm UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698 "2015-10-18T21:42:11Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![Shrde](https://avatars.discourse-cdn.com/v4/letter/s/8baadc/32.png) [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)
#### Post date: [October 18, 2015, 9:42pm UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/1 "2015-10-18T21:42:11Z")

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What is the difference Between the world option and the mod?

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### Author: ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)
#### Post date: [October 19, 2015, 12:38am UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/2 "2015-10-19T00:38:53Z")

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As far as I know, the world option prevents ALL spawning of monsters except zombies and wildlife,the mod however, only prevents special zombies from spawning, not anything else.

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [October 19, 2015, 4:06am UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/3 "2015-10-19T04:06:21Z")

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The option tries to remove everything that doesn’t fit in a classic zombie film, which means stripping the game down to just towns, wilderness, and zombies. Mundane zombies just cuts out the weird zombies.

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### Author: ![Rot](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rot/32/454_2.png) [@Rot](https://discourse.cataclysmdda.org/u/Rot)
#### Post date: [October 20, 2015, 7:21am UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/4 "2015-10-20T07:21:51Z")

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> [@Kevin Granade](#):
>
> The option tries to remove everything that doesn’t fit in a classic zombie film, which means stripping the game down to just towns, wilderness, and zombies. Mundane zombies just cuts out the weird zombies.

Does this include zombie scientists, fat zombies, zombie soldier / grenadiers etc from spawning too?

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### Author: ![IguanaMan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/iguanaman/32/1216_2.png) [@IguanaMan](https://discourse.cataclysmdda.org/u/IguanaMan)
#### Post date: [October 20, 2015, 3:32pm UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/5 "2015-10-20T15:32:10Z")

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> [@Rot](#):
>
> [quote=“Kevin Granade, post:3, topic:10698”]The option tries to remove everything that doesn’t fit in a classic zombie film, which means stripping the game down to just towns, wilderness, and zombies. Mundane zombies just cuts out the weird zombies.

Does this include zombie scientists, fat zombies, zombie soldier / grenadiers etc from spawning too?[/quote]  
The list looks like this;

```
    "mon_bear_smoky",
    "mon_boomer_fungus",
    "mon_zombie_tough",
    "mon_zombie_grenadier",
    "mon_zombie_grenadier_elite",
    "mon_zombie_runner",
    "mon_zombie_predator",
    "mon_zombie_hollow",
    "mon_zombie_armored",
    "mon_zombie_rot",
    "mon_zombie_hunter",
    "mon_zombie_smoker",
    "mon_zombie_gasbag",
    "mon_zombie_shrieker",
    "mon_zombie_spitter",
    "mon_zombie_corrosive",
    "mon_zombie_acidic",
    "mon_zombie_electric",
    "mon_zombie_necro",
    "mon_boomer",
    "mon_boomer_huge",
    "mon_zombie_brute",
    "mon_zombie_hulk",
    "mon_zombie_master",
    "mon_zombie_brute_shocker",
    "mon_zombie_grabber",
    "mon_zombie_grappler",
    "mon_zombie_swimmer"

```

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### Author: ![Bio](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/bio/32/6690_2.png) [@Bio](https://discourse.cataclysmdda.org/u/Bio)
#### Post date: [June 21, 2019, 1:18am UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/6 "2019-06-21T01:18:56Z")

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is that the list of nerfed zombies or the zombies that remain?

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### Author: ![Ragno](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ragno/32/5935_2.png) [@Ragno](https://discourse.cataclysmdda.org/u/Ragno)
#### Post date: [June 21, 2019, 1:31am UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698/7 "2019-06-21T01:31:47Z")

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Removed zombies, all the names in the list are of special zombies.  
Still you should double check the list in the game, after all, that list is 4 years old…
