My character’s stats always vary depending on what build I’m gonna be going for, like a stats focused, a ranged character, but for melee, it’s pretty simple. About 10-12 strength (soaks up damage and more melee damage), 8 or 10 Dex (ten gives a minor to hit bonus, but if you want the points for traits take eight), you could raise intel down to 4 if you want, I never bring it below 7, and 9 in perception because of mines, 10 if you don’t want to wear sunglasses.
And you can pretty well cheese most zeds w/ windows, car frames, and shrubs with almost any character with a good weapon. You should at least use choke points, because more than one zed at a time on flat grounds is bound to be injurious early on.