# ChestHole Tileset

**URL:** <https://discourse.cataclysmdda.org/t/chesthole-tileset/8933>\
**Category:** The Lab\
**Tags:** tileset\
**Created:** [February 17, 2015, 5:20am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933 "2015-02-17T05:20:23Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [August 19, 2015, 2:12pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/101 "2015-08-19T14:12:03Z")

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Congratulations, Chezz! That’s an incredibly awesome thing!  
I’m totally going to check the new tiles later.

Still, no time for sleeping, as tomorrow will have new tiles for you!

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 19, 2015, 3:06pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/102 "2015-08-19T15:06:48Z")

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Kickass, Chezzo.

I’m still gonna rue the day I decide to stop being lazy and implement sprites for the Dinomod and Animatronic Monsters. @\_@

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**Author:** ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Post date:** [August 19, 2015, 4:16pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/103 "2015-08-19T16:16:04Z")

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Hmmn, all the mods put together ARE only 428 more tiles…

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 19, 2015, 4:27pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/104 "2015-08-19T16:27:10Z")

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Heheh. Though it isn’t that high a priority, the only things that overtly stand out are terrain additions, unless your tileset uses a fallback method that avoids the transparency issues.

Solving that is literally the very thing that motivated me to make an MShock derivative, way back when, because that “pine lean-to” looked error-tastic using fallback tiles.

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [August 20, 2015, 5:54pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/105 "2015-08-20T17:54:33Z")

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Yeah, you tileset people work miracles! Especially with the rate at which new stuff is being added to this amazing game. MShock Modded is still missing a few things, like the new instruments and the suitcases. I hope it will be updated sometime… 😉

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 20, 2015, 6:56pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/106 "2015-08-20T18:56:57Z")

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Ah right, I’ll need to add instruments. And suitcase. And the trees that are being added. And the Medieval Mod stuff… owo

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [August 20, 2015, 8:13pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/107 "2015-08-20T20:13:00Z")

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No pressure! 😃

I admire every single person that contributes to this game.

I still need to get my ass into gear and learn how to submit PRs, as I’ve spotted a few typos that I would like to sort out… 🙂

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 20, 2015, 8:27pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/108 "2015-08-20T20:27:12Z")

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Have been working on a tileset update anyway, after all. As for contributing, the thread for that ( [http://smf.cataclysmdda.com/index.php?topic=1063.0](http://smf.cataclysmdda.com/index.php?topic=1063.0) ) helped me quite a bit, though it takes a while to get used to working with Github. Trust me, I fumbled with it for quite a while. X3

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [August 20, 2015, 9:03pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/109 "2015-08-20T21:03:29Z")

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Thanks man, I’ll have to take a look at that sometime.

Anyway, I’ll stop derailing Chezzo’s thread now… 🙂

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 20, 2015, 9:14pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/110 "2015-08-20T21:14:03Z")

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Aye. To get back on track, hope that Chezzo’s endeavors towards spriting mod content goes well.

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**Author:** ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Post date:** [August 22, 2015, 2:53am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/111 "2015-08-22T02:53:47Z")

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![](http://chezzo.com/cdda/autumn.png)

I love New England in the autumn, when the leaves turn colors. Don’t you?

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 22, 2015, 3:09am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/112 "2015-08-22T03:09:25Z")

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[Envy Intensifies]

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [August 22, 2015, 1:42pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/113 "2015-08-22T13:42:13Z")

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That is AMAZING! 😃

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**Author:** ![derval](https://avatars.discourse-cdn.com/v4/letter/d/bcef8e/32.png) [@derval](https://discourse.cataclysmdda.org/u/derval)\
**Post date:** [August 23, 2015, 3:10pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/114 "2015-08-23T15:10:46Z")

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Amazing update !  
Haven’t seen Autumn in-game yet but already enjoying all the other additions !  
Thank you thank you ! \<3

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**Author:** ![jaked122](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jaked122/32/473_2.png) [@jaked122](https://discourse.cataclysmdda.org/u/jaked122)\
**Post date:** [August 23, 2015, 7:44pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/115 "2015-08-23T19:44:30Z")

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> [@Chezzo](#):
>
> I love New England in the autumn, when the leaves turn colors. Don’t you?

You leafer.

I’m jealous too, though I suspect that the most recent tileset update that I just saw included it.

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 23, 2015, 7:46pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/116 "2015-08-23T19:46:28Z")

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I might have to ponder doing that with the MShock Modded set, though already got a lot of content I’d decided to work on.

On the subject…hmm. How’d you sprite up the bagpipes, anyway? My take on it has looked a tad derpy so far.

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**Author:** ![jaked122](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jaked122/32/473_2.png) [@jaked122](https://discourse.cataclysmdda.org/u/jaked122)\
**Post date:** [August 23, 2015, 7:50pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/117 "2015-08-23T19:50:37Z")

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[Bagpipes in general.](https://www.youtube.com/watch?v=fPedwnc5e_s)  
Just use that as what you base the sprite off of.

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 23, 2015, 8:07pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/118 "2015-08-23T20:07:36Z")

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Well that is derp. My current sprite for it is based off of the medium waterskin (hell if I know what I edited into that) with projections for the pipes. :V

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [August 23, 2015, 8:43pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/119 "2015-08-23T20:43:38Z")

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I wouldn’t worry too much. The bagpipes is an awful instrument anyway… 😉

\<me - waits to get something hurled at me by an angry Scotsman… 😃

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [August 23, 2015, 8:57pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/120 "2015-08-23T20:57:49Z")

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I just don’t want my sprite for it to be so derpy that I get a claymore tossed at me. ;A;

EDIT: I screwed up some sprite assignment, causing things like tubas pretending to be trees, spiral stones pretending to be random chunks of explosion, etc.

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