# ChestHole Tileset

**URL:** https://discourse.cataclysmdda.org/t/chesthole-tileset/8933
**Category:** The Lab
**Tags:** tileset
**Created:** [February 17, 2015, 5:20am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933 "2015-02-17T05:20:23Z")
**Posts on this page:** 20
**Page:** 22

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### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 4, 2016, 7:28pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/421 "2016-09-04T19:28:30Z")

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I had to shrink the crates I made by 2 pixels (I tried so hard to make it the size it needed to be so I wouldn’t have to shrink it) and it made it blurry. So I went back and manually shrank it. First screenshot on the left for reference, new one on the right.

![](http://i.imgur.com/MBt3XO4.jpg) ![](http://i.imgur.com/mYqyP4Y.jpg)

Is it better?

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### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 4, 2016, 8:46pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/422 "2016-09-04T20:46:30Z")

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Yeah, it is cleaner. Good work.

I made there be no borders!

 ![](https://i.imgur.com/uTXjnVd.png)

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<div class="post-metadata">

### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 4, 2016, 8:57pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/423 "2016-09-04T20:57:10Z")

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[quote=“Chezzo, post:422, topic:8933”]I made there be no borders!

 ![](https://i.imgur.com/uTXjnVd.png)[/quote]

How’d you do that? I must know because I’ve been experimenting with that for ages. Well, not ages but at least since I started. 😛

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### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 4, 2016, 10:55pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/424 "2016-09-04T22:55:00Z")

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Well, I went through and deleted all the stray pixels on the sides of the terrain tile. Then for the all dirt tile I had to paste a grass tile under and cut around it.

[Here](http://chezzo.com/cdda/ChestHole32Tileset_isoPK.zip) you go. Maybe you can tell me what I did wrong to make the PKs tiles I added not work toward the end there. Besides give up.

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### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 4, 2016, 11:38pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/425 "2016-09-04T23:38:19Z")

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Alright, I’m looking at it. This is an old set and is missing a lot of my additions.

I’ll edit my post when I figure out what’s wrong.

Edit: You’re using my the most recent tile\_config with the old tiles.png set I sent you that had your trees. I think I miscommunicated when I said I was sending you the most recent tiles.png I had that still had your trees.

How should we go about merging your new changes with the new tiles? If you remember all the tiles you’ve changed I can merge them with what I have and send that to you.

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### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 5, 2016, 12:07am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/426 "2016-09-05T00:07:36Z")

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Oh man, I changed all the terrain tiles I could find.

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### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 5, 2016, 12:17am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/427 "2016-09-05T00:17:57Z")

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> [@Chezzo](#):
>
> Oh man, I changed all the terrain tiles I could find.

I’ll see if I can find them all. Hopefully I can fix this without screwing anything else up.

Edit: They do stand out in the tiles.png so it shouldn’t be like hunting Easter Eggs in a savanna or something.

And I have to remember which tiles I ‘enhanced’ so I copy them on top before I copy them back.

Edit: Alright, here you go. I got down to “mon\_doom\_archdemon” in the config before I ran out of tiles from the set you sent me.

Check my work, please. 🙂

[https://www.dropbox.com/s/fgqme0jfbh67afa/ChestHole32Tileset\_iso.rar?dl=0](https://www.dropbox.com/s/fgqme0jfbh67afa/ChestHole32Tileset_iso.rar?dl=0)

I missed the pavement tile. Copy my copy of it on top of your and then copy it back over to retain the texture of it.

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### Author: ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)
#### Post date: [September 5, 2016, 1:16am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/428 "2016-09-05T01:16:09Z")

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When can we expect an update for the other ChestHole tilesets?

Kedryn: Would you mind creating a bullpup version of the SVS-24C from Icecoon’s mod? I am going to fork, update and PR Icecoon’s Weapons Pack.

Concept pics:

> **[OTs-14 Groza](https://en.wikipedia.org/wiki/OTs-14_Groza)**
>
> The OTs-14 Bullpup Rifle (ОЦ-14 "Гроза") is a Russian selective fire bullpup assault rifle chambered for the 7.62×39 round and the 9×39mm subsonic round. It was developed in the 1990s at the TsKIB SOO (Central Design and Research Bureau of Sporting and Hunting Arms) in Tula, Russia. The weapon is colloquially known as OC-14 or OTs-14 "Bullpup Rifle" ("Thunderstorm"). The OTs-14-4A "Bullpup Rifle-4" has one derivative, the TKB-0239 (ТКБ-0239), also known as OTs-14-1A "Bullpup Rifle-1", chambered f...

  

> **[TKB-408](https://en.wikipedia.org/wiki/TKB-408)**
>
> The TKB-408 was an early gas-operated prototype bullpup assault rifle with a tilting bolt. It was created by German A. Korobov and submitted to a set of official trials conducted in 1946 to select an assault rifle for the Red Army. None of the designs submitted to these trials were selected, although the AK-47 that was later adopted was a heavily modified variant of Mikhail Kalashnikov's AK-46. The TKB-408 can be fired semi- or full-automatic. The firing mode selector is located on the left side ...

  

> **[Vepr](https://en.wikipedia.org/wiki/Vepr)**
>
> The Vepr (Ukrainian: Вепр, wild boar) was announced in 2003 as the first indigenous Ukrainian assault rifle, designed by the National Space Agency of Ukraine. Note that on the Ukrainian Government Portal website (see below in External Links), the Vepr is classed as a submachine gun. It is one of several bullpup conversions of the conventional AK-74 design, along with the Polish Kbk wz. 2005 Jantar, the Chinese Norinco Type 86S, the Russian OTs-14 Groza, the Finnish Valmet M82 and the South Africa...

  

> **[Norinco Type 86S](https://en.wikipedia.org/wiki/Norinco_Type_86S)**
>
> The Norinco Type 86S is an AKM-type bullpup rifle and that was produced by Norinco. It operates the same way as other AKM-type rifles with a few exceptions. Many major parts are interchangeable with other standard Kalashnikov rifles. The Type 86S design departs from the usual AK-47 in several ways. The trigger-sear-hammer group is housed in a rear extension of the receiver, well behind the pistol grip. The operating mechanism is exactly the same as in the standard AK-47/AKM, with the exception ...

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### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 5, 2016, 2:59am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/429 "2016-09-05T02:59:47Z")

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[quote=“BorkBorkGoesTheCode, post:428, topic:8933”]When can we expect an update for the other ChestHole tilesets?

Kedryn: Would you mind creating a bullpup version of the SVS-24C from Icecoon’s mod? I am going to fork, update and PR Icecoon’s Weapons Pack.

Concept pics:

> **[OTs-14 Groza](https://en.wikipedia.org/wiki/OTs-14_Groza)**
>
> The OTs-14 Bullpup Rifle (ОЦ-14 "Гроза") is a Russian selective fire bullpup assault rifle chambered for the 7.62×39 round and the 9×39mm subsonic round. It was developed in the 1990s at the TsKIB SOO (Central Design and Research Bureau of Sporting and Hunting Arms) in Tula, Russia. The weapon is colloquially known as OC-14 or OTs-14 "Bullpup Rifle" ("Thunderstorm"). The OTs-14-4A "Bullpup Rifle-4" has one derivative, the TKB-0239 (ТКБ-0239), also known as OTs-14-1A "Bullpup Rifle-1", chambered f...

  

> **[TKB-408](https://en.wikipedia.org/wiki/TKB-408)**
>
> The TKB-408 was an early gas-operated prototype bullpup assault rifle with a tilting bolt. It was created by German A. Korobov and submitted to a set of official trials conducted in 1946 to select an assault rifle for the Red Army. None of the designs submitted to these trials were selected, although the AK-47 that was later adopted was a heavily modified variant of Mikhail Kalashnikov's AK-46. The TKB-408 can be fired semi- or full-automatic. The firing mode selector is located on the left side ...

  

> **[Vepr](https://en.wikipedia.org/wiki/Vepr)**
>
> The Vepr (Ukrainian: Вепр, wild boar) was announced in 2003 as the first indigenous Ukrainian assault rifle, designed by the National Space Agency of Ukraine. Note that on the Ukrainian Government Portal website (see below in External Links), the Vepr is classed as a submachine gun. It is one of several bullpup conversions of the conventional AK-74 design, along with the Polish Kbk wz. 2005 Jantar, the Chinese Norinco Type 86S, the Russian OTs-14 Groza, the Finnish Valmet M82 and the South Africa...

  
[https://en.wikipedia.org/wiki/Norinco\_Type\_86S[/quote]](https://en.wikipedia.org/wiki/Norinco_Type_86S%5B/quote%5D)

What’s the '“id” of the item so I can assign it? Went with [https://upload.wikimedia.org/wikipedia/commons/thumb/4/4d/VEPR4.png/300px-VEPR4.png](https://upload.wikimedia.org/wikipedia/commons/thumb/4/4d/VEPR4.png/300px-VEPR4.png)

I didn’t make the whole gun; it’s a modification of the svs-24 from the set.

![](http://i.imgur.com/B5AGNGj.jpg)

Unless you were wanting the stock (is the back part the stock?) hollow like the other one?

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### Author: ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)
#### Post date: [September 5, 2016, 3:31am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/430 "2016-09-05T03:31:52Z")

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“id”: “svs-24c”, Icecoon’s Weapons Pack. Please keep the original sprite, I hope to use it for the CW-24C.

The stock is the part you rest against your shoulder when firing. [https://en.wikipedia.org/wiki/Stock\_(firearms)](https://en.wikipedia.org/wiki/Stock_(firearms)) Bullpups have part of their barrel in their stock. The picture looks fine.

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### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 5, 2016, 3:46am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/431 "2016-09-05T03:46:49Z")

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[quote=“BorkBorkGoesTheCode, post:430, topic:8933”]“id”: “svs-24c”, Icecoon’s Weapons Pack. The stock is the part you rest against your shoulder when firing. [https://en.wikipedia.org/wiki/Stock\_(firearms)](https://en.wikipedia.org/wiki/Stock_(firearms)) Bullpups have part of their barrel in their stock. The picture looks fine.

Did you draw that, or downsize the pic?[/quote]

I modified the svs-24 from the iso set. It had the magazine in front of the trigger and was… oh, here:

![](http://i.imgur.com/ZfZbRbt.jpg)

I modified the one on the left. The one on the right is what’s currently in the set as the 24c. So now we have two 24-cs. 😛

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<div class="post-metadata">

### Author: ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)
#### Post date: [September 5, 2016, 3:50am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/432 "2016-09-05T03:50:52Z")

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[quote=“Kedryn, post:431, topic:8933”][quote=“BorkBorkGoesTheCode, post:430, topic:8933”]“id”: “svs-24c”, Icecoon’s Weapons Pack. The stock is the part you rest against your shoulder when firing. [https://en.wikipedia.org/wiki/Stock\_(firearms)](https://en.wikipedia.org/wiki/Stock_(firearms)) Bullpups have part of their barrel in their stock. The picture looks fine.

Did you draw that, or downsize the pic?[/quote]

I modified the svs-24 from the iso set. It had the magazine in front of the trigger and was… oh, here:

![](http://i.imgur.com/ZfZbRbt.jpg)

I modified the one on the left. The one on the right is what’s currently in the set as the 24c. So now we have two 24-cs. :P[/quote]

Sorry, I jumped to post without reading. ☹

The Icecoon guns are very similar, and they have large recoil reductions, so I thought a bullpup version would add visual variety and lore justification for their stats. I think the solid-stock version looks better, but the hollow-stock version makes more sense. What do you think?

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### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 5, 2016, 6:01am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/433 "2016-09-05T06:01:19Z")

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> When can we expect an update for the other ChestHole tilesets?

It’s a comin, Borkie. Made new Razorclaws, bio blades, pepper boxes and as requested:

![](http://i.imgur.com/1q9rmVP.png)

Razorclaws are as good as they are going to get before I wake up in the morning!

![](http://imgur.com/DDfNdKa.png)

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### Author: ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)
#### Post date: [September 5, 2016, 6:34am UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/434 "2016-09-05T06:34:14Z")

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Attack of the Horseshoe Crabs! I like the cartoony look of these creatures. In my opinion, they need some more detail.

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### Author: ![EldritchSigma](https://avatars.discourse-cdn.com/v4/letter/e/8dc957/32.png) [@EldritchSigma](https://discourse.cataclysmdda.org/u/EldritchSigma)
#### Post date: [September 5, 2016, 1:04pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/435 "2016-09-05T13:04:07Z")

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Probably a silly question… is there a way to get the new version of your tileset without updating the experimental build? I have read about some very disturbing bugs in the recent versions and I would like to wait a bit before updating but love to get new tiles, mostly for real life weapons since I dont want to look up how for instance a Saiga-12 looks like.

About the Razorclaw tiles: They look pretty good, maybe a bit too “cute” but well… I find any images in existence of Mi-Gos cute aswell.

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### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 5, 2016, 4:05pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/436 "2016-09-05T16:05:37Z")

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Yeah, Eldritch. Just unzip one of these into the /gfx directory, rewriting over the old tileset directory.

Kedryn, we reached our limit of Personal Messages per hour. Want to email me at [sean.osman@gmail.com](mailto:sean.osman@gmail.com), or we can get in a private message window over on the [irc](http://webchat.freenode.net/?channels=#CataclysmDDA). Or here is fine too.

I made those changes you suggested!

 ![](http://imgur.com/je15nc9.png)

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<div class="post-metadata">

### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 5, 2016, 5:20pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/437 "2016-09-05T17:20:20Z")

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I think I just needed to clean out my inbox.

It looks great!

I modified a crab claw photo as an example of what I pictured when I read the description.

![](http://i.imgur.com/2cQB0pi.jpg)

I have no idea how anyone could fit this shape into 5 or 6 pixels, though. 😛

Source image: [https://image.freepik.com/free-photo/crab-claw-lighter\_2872270.jpg](https://image.freepik.com/free-photo/crab-claw-lighter_2872270.jpg)

Edit: I made the bottom one longer instead of the top one because the top one is the mobile part and it makes biological sense (in my head, anyway) that the shorter side would be used for gripping or holding (like our thumbs).

I wish crabs didn’t remind me of spiders.

Edit2: I forgot to mention when I gave you my links that I had imported a bunch of stuff from your 32 set (ember carrier, whistle) and I made a hexamine stove (which doesn’t look great, but it’s there). I also deleted a group of unused (I checked, honest!), unrecognizable tiles around line 8075. They were all unused and some of them were extra rotations of things that don’t rotate (like shrubs). Here is an image with what I deleted selected (in spoilers):

 ![](http://i.imgur.com/M3Thoys.jpg)

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<div class="post-metadata">

### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 5, 2016, 7:26pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/438 "2016-09-05T19:26:15Z")

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No problem, Kedryn, delete whatever you want that is not being used. Totally.

Be careful though, someone on IRC said he liked how I got rid of the lines, but what is up with that table:

[![](http://i.imgur.com/akaaKaA.png) ](http://i.imgur.com/akaaKaA.png)

And I went and made it a pretty table, but then realized it was actually a shrub. So I made it a shrub. One of the very same shrubs you have in your box of deletion. Maybe? I don’t know.

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### Author: ![Kedryn](https://avatars.discourse-cdn.com/v4/letter/k/57b2e6/32.png) [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)
#### Post date: [September 5, 2016, 7:34pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/439 "2016-09-05T19:34:58Z")

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[quote=“Chezzo, post:438, topic:8933”]No problem, Kedryn, delete whatever you want that is not being used. Totally.

Be careful though, someone on IRC said he liked how I got rid of the lines, but what is up with that table:

[![](https://i.imgur.com/akaaKaA.png) ](https://i.imgur.com/akaaKaA.png)

And I went and made it a pretty table, but then realized it was actually a shrub. So I made it a shrub. One of the very same shrubs you have in your box of deletion. Maybe? I don’t know.[/quote]

I deleted these over a week ago and oh! That ‘shrub’ is where I have a shrub now. I made a new shrub and assigned it to randomly appear as a shrub and I put the sprite where those tiles used to be and since you were using the new tile\_config but an old tiles.png the random sprite was pointing to that table. Look at what I have in that spot now.

Screen:

 ![](http://i.imgur.com/RuPEJY9.jpg)

I did all this when I was posting screens of me making shrubs.

Edit: What your screen shrub would have looked like with the matching tiles.png

![](http://i.imgur.com/Q6N3tqs.jpg)

Both are t\_shrub. The the tiles screen above this one, to the right of the shrub is the harvested version of a summer blueberry bush.

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<div class="post-metadata">

### Author: ![Chezzo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chezzo/32/429_2.png) [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)
#### Post date: [September 5, 2016, 7:54pm UTC](https://discourse.cataclysmdda.org/t/chesthole-tileset/8933/440 "2016-09-05T19:54:59Z")

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Ah! I see, my mistake.

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