[quote=“Kevin Granade, post:18, topic:3530”]Actually that’s really easy, you just make them want to follow each other with a low priority, so if one of them spots the player and wanders over, the others will follow, since they can see the first one, THEN they’ll get pulled to where they can see the player and go on the attack.
I’m planning on making this happen a little bit with zombies by making them be silent when they’re standing around, but moan or growl sometimes when they’re going after a target. The noise will attract others just a little bit, so they’ll pack up, but only a little bit. With wolves it would make sense for them to move closer to another wolf any time they’re further away than some threshold and not otherwise occupied. You could still maybe pull the pack by distracting them from two directions at once, but it’s be quite difficult.[/quote]
how hard would it be to enhance this a bit. if you just ‘pull’ then you can still pretty easily spread them out. having zombies 3 squares a part is a good strategy cause you can often take them out one at a time. however, if they will ‘attract’ each other. it would be smart for them to wait for others to catch up if they get beyond a certain distance and this way they will be right next to each other.
5 zombies that are all right next to each that you can’t really pick off 1 at a time in melee is much harder than if they are spread out by a few blocks each.