# Cataclysm Madness Combat Monster mod

**URL:** https://discourse.cataclysmdda.org/t/cataclysm-madness-combat-monster-mod/23907
**Category:** The Lab
**Tags:** mod
**Created:** [June 9, 2020, 12:08pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-madness-combat-monster-mod/23907 "2020-06-09T12:08:38Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![nopeparty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nopeparty/32/9291_2.png) [@nopeparty](https://discourse.cataclysmdda.org/u/nopeparty)
#### Post date: [June 9, 2020, 12:08pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-madness-combat-monster-mod/23907/1 "2020-06-09T12:08:38Z")

</div>

I made a some monster mod from Madness Combat. They spawn in packs at city. It’s pretty unbalanced. Because it’s need lot of works.

If you want to try it, just drop in the mods folder.(Put Madness Combat Mod in cataclysmdda/data/mods folder)

Feedback is welcome. Unfortunately im not good at english. So Don’t expect. Sorry.  
[[https://github.com/nopeparty/CDDA-Madness-Combat-Mod](https://github.com/nopeparty/CDDA-Madness-Combat-Mod)]
