[quote=“Killer-of-Lawyers, post:98, topic:4220”]Why should the games items and new systems, which are fun for a lot of people, be removed to suit your needs?
I mean, it’s not like all those new items aren’t in the JSON. You can open them up yourself with notepad++ and delete them. I find that it’s sickening that we have to make doing any bit of technical work to the file structures easy for you newbies? To be fair, the JSON’s go to far as making the files easy for the likes of you to access. You don’t need to mess with the source. Do you know why it’s called programming? Because it is an esoteric skill from the dawn of computing, and therefore it must remain the same forever.
Now I must write a long op about how everything should be done in COBOL. I bet you’re going to ask that they add a menu that lets you individually edit various spawns next too, you goddamn lazy coder![/quote]
What the hell are you even going on about? So, instead of trying to balance the game, us people who think it’s too easy should have to change the JSON files (to what end exactly, I have no idea) every time there is a new version? Curse those who play experimental builds, aye?
We cant just edit the JSON files and make the game harder. It doesn’t work like that. Thank you for your suggestion (?) or whatever it was.
No, not trolling.
[quote=“Pageman, post:108, topic:4220”]Mega city + high spawn rate + black road is easy for you? boring? in my experiences i only survived 2 out of 10 times i tried.
Even with op martial artist, be surrounded by hundreds of thousands zombies is certain death. Numbers. That is what make the zombies scary. try to pump up the spawn rate to feel how a real zombie apocalypse would be like.
Someone suggested the gang up bonus for zombies when surrounded. I think is a great idea, no normal person could dodge 8 attacks at the same time. [/quote]
We shouldn’t have to crank up spawns just for a challenge. How is doubling, tripling or even quadrupling the amount of zombies supposed to make the game any more enjoyable or harder? They don’t present a challenge by themselves, even the “hard” zombies like Brutes and Hulks, so we have to multiply the amount of them? That doesn’t make sense. Woo! for the option to adjust zombie spawns to our tastes, but it doesn’t change anything.
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And since someone did bring it up, the skills system is pretty damned…silly. I mean, look at all the people just blatantly power leveling them…
But, alas, I don’t want anyone to get butt hurt from another opinion/statement.