# Cataclysm doesn't like TAB as a keymap?

**URL:** <https://discourse.cataclysmdda.org/t/cataclysm-doesnt-like-tab-as-a-keymap/345>\
**Category:** The Garage\
**Created:** [March 5, 2013, 10:21am UTC](https://discourse.cataclysmdda.org/t/cataclysm-doesnt-like-tab-as-a-keymap/345 "2013-03-05T10:21:34Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![DTF](https://avatars.discourse-cdn.com/v4/letter/d/dfb087/32.png) [@DTF](https://discourse.cataclysmdda.org/u/DTF)\
**Post date:** [March 5, 2013, 10:21am UTC](https://discourse.cataclysmdda.org/t/cataclysm-doesnt-like-tab-as-a-keymap/345/1 "2013-03-05T10:21:34Z")

</div>

I mapped ‘open inventory’ to the TAB key and it actually works fine… at least until I restart the game.  
I get debug warnings upon start up telling me about multiple keys being mapped twice.  
The keys are:  
e (inventory ?!), a (apply), d (drop), e (examine), f (fire), m (map), o (open), s (smash).

Ingame options reveals that a bunch of keys are suddenly assigned to ‘open inventory’.  
 ![](http://s21.postimage.org/43aevwsp3/keymapbug.jpg)

The keymap.txt itself looks fine, though. No mulitple key assignments.
