# Car protection

**URL:** <https://discourse.cataclysmdda.org/t/car-protection/3474>\
**Category:** The Garage\
**Created:** [October 12, 2013, 12:46pm UTC](https://discourse.cataclysmdda.org/t/car-protection/3474 "2013-10-12T12:46:46Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![zveroboy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zveroboy/32/198_2.png) [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Post date:** [October 12, 2013, 12:46pm UTC](https://discourse.cataclysmdda.org/t/car-protection/3474/1 "2013-10-12T12:46:46Z")

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well, in build from October, 9th has been fixed problem with corner parts of cars that was passable in previous builds. it was good deal. but now i see another problem with cars. enemies can’t pass into closed car but some of them that can provide attacs with jumps (some spiders, fungaloids etc) may attack you anyway. tested it in last build from October, 11 and had the same problem.
