# Can't reinforce "RM42 fighting knife" (Has work-around, but still a bug)

**URL:** https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101
**Category:** The Garage
**Created:** [November 28, 2014, 1:19am UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101 "2014-11-28T01:19:00Z")
**Posts on this page:** 9
**Page:** 1

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### Author: ![RADIALTHRONE1](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/radialthrone1/32/377_2.png) [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)
#### Post date: [November 28, 2014, 1:19am UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/1 "2014-11-28T01:19:00Z")

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v0.B - 365efe2  
Curses  
Win7

I debugged myself a welder (with batteries), a RM42 fighting knife (wielding), and 200 plastic chunks. I can’t use the welder to reinforce the knife, it just says i don’t have enough plastic chunks to do so.

I found out that i couldn’t reinforce it with materials i was holding. Tried to do the same with a diamond katana, as soon as i dropped my 200+ scrap metal to an adjacent tile, I could reinforce it

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [November 28, 2014, 2:35am UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/2 "2014-11-28T02:35:33Z")

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Caching makes the crafting/repair code take a turn to update your inventory. You can debug yourself an arbitrary amount of spare material, but it will still be 0 until you give it six seconds.

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### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [November 28, 2014, 3:30am UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/3 "2014-11-28T03:30:16Z")

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> [@KA101](#):
>
> Caching makes the crafting/repair code take a turn to update your inventory. You can debug yourself an arbitrary amount of spare material, but it will still be 0 until you give it six seconds.

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### Author: ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)
#### Post date: [November 28, 2014, 4:33am UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/4 "2014-11-28T04:33:41Z")

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> [@FunsizeNinja123](#):
>
> [quote=“KA101, post:2, topic:8101”]Caching makes the crafting/repair code take a turn to update your inventory. You can debug yourself an arbitrary amount of spare material, but it will still be 0 until you give it six seconds.[/quote]

OKAY. You have GOT to stop doing this. It is driving me insane. If you don’t have anything to add, please don’t make another post.

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### Author: ![Snaaty](https://avatars.discourse-cdn.com/v4/letter/s/e495f1/32.png) [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)
#### Post date: [November 28, 2014, 1:17pm UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/5 "2014-11-28T13:17:10Z")

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> OKAY. You have GOT to stop doing this. It is driving me insane. If you don't have anything to add, please don't make another post.

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### Author: ![SteelBlueWolf](https://avatars.discourse-cdn.com/v4/letter/s/7993a0/32.png) [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)
#### Post date: [November 28, 2014, 3:01pm UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/6 "2014-11-28T15:01:50Z")

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Should it be possible to reinforce the RM42? It’s ceramic, not steel so you definitely couldn’t reinforce it properly with a soldering iron and it would require materials and tools not currently in the game.

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### Author: ![RADIALTHRONE1](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/radialthrone1/32/377_2.png) [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)
#### Post date: [November 28, 2014, 5:32pm UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/7 "2014-11-28T17:32:36Z")

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> [@SteelBlueWolf](#):
>
> Should it be possible to reinforce the RM42? It’s ceramic, not steel so you definitely couldn’t reinforce it properly with a soldering iron and it would require materials and tools not currently in the game.

You use a welder and plastic chunks to reinforce it.

> [@KA101](#):
>
> Caching makes the crafting/repair code take a turn to update your inventory. You can debug yourself an arbitrary amount of spare material, but it will still be 0 until you give it six seconds.

I have indeed found this to be the issue.

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [November 28, 2014, 6:02pm UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/8 "2014-11-28T18:02:27Z")

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> [@vache](#):
>
> [quote=“FunsizeNinja123, post:3, topic:8101”][quote=“KA101, post:2, topic:8101”]Caching makes the crafting/repair code take a turn to update your inventory. You can debug yourself an arbitrary amount of spare material, but it will still be 0 until you give it six seconds.[/quote]

OKAY. You have GOT to stop doing this. It is driving me insane. If you don’t have anything to add, please don’t make another post.[/quote]  
I agree, I’m adding this to the list of banned behaviors, and I’m going to start issuing warnings about it.

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### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [November 28, 2014, 6:20pm UTC](https://discourse.cataclysmdda.org/t/cant-reinforce-rm42-fighting-knife-has-work-around-but-still-a-bug/8101/9 "2014-11-28T18:20:46Z")

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> [@Kevin Granade](#):
>
> [quote=“vache, post:4, topic:8101”][quote=“FunsizeNinja123, post:3, topic:8101”][quote=“KA101, post:2, topic:8101”]Caching makes the crafting/repair code take a turn to update your inventory. You can debug yourself an arbitrary amount of spare material, but it will still be 0 until you give it six seconds.[/quote]

OKAY. You have GOT to stop doing this. It is driving me insane. If you don’t have anything to add, please don’t make another post.[/quote]  
I agree, I’m adding this to the list of banned behaviors, and I’m going to start issuing warnings about it.[/quote]

;\_;
