# C-3079, vehicle turrets no longer autofire

**URL:** <https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499>\
**Category:** The Garage\
**Created:** [April 27, 2015, 7:54pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499 "2015-04-27T19:54:59Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [April 27, 2015, 7:54pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/1 "2015-04-27T19:54:59Z")

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They work fine when fired manually

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**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [April 27, 2015, 8:23pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/2 "2015-04-27T20:23:10Z")

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Are you by chance using the vehicle turret mod?

Weapons with the name “Mounted” are all manual, automatic ones are have “turret” in the name.

I changed it so that the vanilla turrets are all manual too.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [April 27, 2015, 11:21pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/3 "2015-04-27T23:21:16Z")

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I ported my save from a few versions prior and all the turrets that were autofiring previously stopped doing so.

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**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [April 28, 2015, 6:16pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/4 "2015-04-28T18:16:57Z")

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Yeah it definitely isn’t the mod, turret code must’ve been broken somewhere.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [April 28, 2015, 6:30pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/5 "2015-04-28T18:30:21Z")

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What turret types?  
What are their modes?

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**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [April 28, 2015, 7:02pm UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/6 "2015-04-28T19:02:34Z")

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I’ve tested it with:  
My mod:  
Blob Slingers  
Blob Spitters  
NX17 Pulse Turrets

With mod off:  
M249

Spitters and slingers were on single fire.  
NX-17 and M249s were were on burst mode.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [April 29, 2015, 6:57am UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/7 "2015-04-29T06:57:14Z")

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[quote=“Coolthulhu, post:5, topic:9499”]What turret types?  
What are their modes?[/quote]

As far as I can tell, any auto firing vehicle-installed weapon whatsoever.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [April 29, 2015, 7:30am UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/8 "2015-04-29T07:30:47Z")

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On it.

May have been one of the Z-level updates and me forgetting to include a z component somewhere.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [May 2, 2015, 4:55am UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/9 "2015-05-02T04:55:01Z")

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I miss my autoshooting laser wagon of doom. 4+ lasers and 10 storage batteries mean you can just turn the lights and guns on and go to sleep pretty much anywhere.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [May 2, 2015, 9:30am UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/10 "2015-05-02T09:30:55Z")

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The fix is in, just waiting for the merge.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [May 3, 2015, 12:27am UTC](https://discourse.cataclysmdda.org/t/c-3079-vehicle-turrets-no-longer-autofire/9499/11 "2015-05-03T00:27:46Z")

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You rule! 😃
