# Butchery changes/Tool Butchary level

**URL:** <https://discourse.cataclysmdda.org/t/butchery-changes-tool-butchary-level/16528>\
**Category:** The Garage\
**Created:** [September 9, 2018, 10:05pm UTC](https://discourse.cataclysmdda.org/t/butchery-changes-tool-butchary-level/16528 "2018-09-09T22:05:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dylan\_Hughes](https://avatars.discourse-cdn.com/v4/letter/d/43a26b/32.png) [@Dylan\_Hughes](https://discourse.cataclysmdda.org/u/Dylan_Hughes)\
**Post date:** [September 9, 2018, 10:05pm UTC](https://discourse.cataclysmdda.org/t/butchery-changes-tool-butchary-level/16528/1 "2018-09-09T22:05:36Z")

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I had a look into some of the codebase changes that the recent butchery update brought. Do butchery tool quality levels actually do anything anymore?

I noticed that it does have some branching effectpaths for dissection based on which tool you used but other than that i couldn’t find anything.
