# Butchering in 0.E+

**URL:** <https://discourse.cataclysmdda.org/t/butchering-in-0-e/24288>\
**Category:** The Bunker\
**Created:** [July 29, 2020, 3:37am UTC](https://discourse.cataclysmdda.org/t/butchering-in-0-e/24288 "2020-07-29T03:37:37Z")\
**Posts on this page:** 1\
**Showing post:** 35

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [August 2, 2020, 10:42pm UTC](https://discourse.cataclysmdda.org/t/butchering-in-0-e/24288/35 "2020-08-02T22:42:12Z")

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> [@Fload](#):
>
> What do you mean? [This](https://github.com/CleverRaven/Cataclysm-DDA/pull/42372) was merged only recently.

I know, that’s the exact same link I’ve provided in the [first answer to this topic](https://discourse.cataclysmdda.org/t/butchering-in-0-e/24288/2).  
I especially stated in my most recent answer that it preexisted and was just moved to JSON, which was basically a quote from the very pull request you (and I) have linked.  
Here’s the line it has replaced:

> <https://github.com/CleverRaven/Cataclysm-DDA/pull/42372/files#diff-d13ed72411aea98b2ed21e2cb17387ebL632>
>
> \<!-- HOW TO USE: Under each "#### Heading" below, enter information relevant to …your pull request.
> Leave the headings unless they don't apply to your PR, and remove the comment blocks (surrounded with \<!–– and ––\>) when you are done.
> 
> NOTE: Please grant permission for repository maintainers to edit your PR. It is EXTREMELY common for PRs to be held up due to trivial changes being requested and the author being unavailable to make them.
> \--\>
> 
> \#### Summary
> \`\`\`SUMMARY: Features "update butchery to use requirements"\`\`\`
> 
> \#### Purpose of change
> Moving data from hardcode into json, and also making the messaging clearer when tools are missing.
> 
> \#### Describe the solution
> use a \`requirement\` for various parts of butchery:
> field dress, quarter, skin, dismember: \`field\_dress\`
> dissect: \`dissect\_large\`, \`dissect\_small\`
> full: \`full\_butchery\_large\`, \`butchery\_small\`
> quick: \`butchery\_large\`, \`butchery\_small\`
> 
> Additionally, uses the same 6 tile range as crafting does.
> 
> \#### Describe alternatives you've considered
> Well we could keep butchery tools hardcoded i guess
> 
> 
> \#### Testing
> spawned in various creates with and without tools.
> !\[image\](https://user-images.githubusercontent.com/30208401/88153244-25be7c00-cbd3-11ea-96a6-30dae11f0bae.png)
> 
> \#### Additional context
> 
> 
> Inspired by 4c9000b257fccab6ab6b6b93b4767ad0764a5c8c

> To perform a full butchery on a corpse this big, you need a table nearby or something else with a flat surface. A leather tarp spread out on the ground could suffice.

> [@Fload](#):
>
> I don’t recall needing a large surface for dissection until recently.

I (and most above my last post) are talking about butchering for meat. Not dissection. While I still agree ([and even stated so](https://discourse.cataclysmdda.org/t/butchering-in-0-e/24288/7) earlier) that it should be possible to butcher a corpse without a surface but with other drawbacks, I - as written by my last post - also get the impression that most here think that this change happend recently and oppose this “new change”.  
Dissection, however, might be new to require a surface, but that’s already [discussed in an other topic](https://discourse.cataclysmdda.org/t/dissecting-in-0-e/24327) and is not what most of this discussion seems about (as you don’t get meat from dissection).

> [@Fload](#):
>
> I’m also pretty sure a tourist table was enough to butcher a moose.

That’s the part I’ve also adressed with…:

> [@Valase](#):
>
> […] and split up into more precise sections […]

…as it only checked for a table, but not the size of the carcass (and if it can fit).  
But anything bigger than (or equal to) creature\_size::medium always\* required a table to be butchered and was never\* able to be butchered on the ground for a full butchery.  
\*: Well, since the change in the butchering system a few… months(?) back.

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_[View the full topic](https://discourse.cataclysmdda.org/t/butchering-in-0-e/24288)._
