# Burning Building Perf Issues

**URL:** <https://discourse.cataclysmdda.org/t/burning-building-perf-issues/23315>\
**Category:** The Garage\
**Created:** [April 18, 2020, 4:50pm UTC](https://discourse.cataclysmdda.org/t/burning-building-perf-issues/23315 "2020-04-18T16:50:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Vastin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vastin/32/9912_2.png) [@Vastin](https://discourse.cataclysmdda.org/u/Vastin)\
**Post date:** [April 18, 2020, 4:50pm UTC](https://discourse.cataclysmdda.org/t/burning-building-perf-issues/23315/1 "2020-04-18T16:50:15Z")

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Edit: Just going to re-write this one entirely.

I set an office block on fire, and once the structure started to collapse, I hit a catastrophic slowdown issue as long as I am within line of sight of a very specific central part of the structure.

Not sure exactly what square it is, but my perf goes from normal to well under 1 tick/real second if I am in direct LOS of some specific square in the middle of the inferno.

Compressed save available if someone can point me to an upload location.
