# Building mods that were mainlined?

**URL:** https://discourse.cataclysmdda.org/t/building-mods-that-were-mainlined/15046
**Category:** The Garage
**Created:** [February 28, 2018, 6:31pm UTC](https://discourse.cataclysmdda.org/t/building-mods-that-were-mainlined/15046 "2018-02-28T18:31:06Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![Beetlecat](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/beetlecat/32/1305_2.png) [@Beetlecat](https://discourse.cataclysmdda.org/u/Beetlecat)
#### Post date: [February 28, 2018, 6:44pm UTC](https://discourse.cataclysmdda.org/t/building-mods-that-were-mainlined/15046/2 "2018-02-28T18:44:37Z")

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I keep thinking I’m going to start doing some research and restart this kind of post/topic to maintain the “current status” of mods as a resource to new and returning players:

> [@A Mod List](https://discourse.cataclysmdda.org/t/a-mod-list/11106):
>
> This list was inspired by data I dug out of the recent survey results, player’s submissions are in the POPULAR section and all work with the latest experimental, unless tagged otherwise. The LAB WORK section contains mods from the first 12 pages of lab posts, which goes back roughly 1 1/2 years. [hr] [b]/!\ BACK YOUR SAVES UP BEFORE TRYING ANY OF THESE OUT /![/b] [hr] -= POPULAR =- Poll Results are in! [ul][li][Building Editor](http://smf.cataclysmdda.com/index.php?topic=11257.msg248705#msg248705) by vache - Utility[/li] [li][CDDA Game Launcher and Updater](http://smf.cataclysmdda.com/index.php?topic=11895.msg262675#msg262675) by rr…

It seems like enough of us are not sure what’s in, what’s out, what’s been depreciated, etc. to make it worth-while to compile this. Maybe this kind of thing gets done every year or so… 😉

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