# Build 4965 - The Electric Forge and the None

**URL:** <https://discourse.cataclysmdda.org/t/build-4965-the-electric-forge-and-the-none/11972>\
**Category:** The Garage\
**Created:** [June 2, 2016, 11:41am UTC](https://discourse.cataclysmdda.org/t/build-4965-the-electric-forge-and-the-none/11972 "2016-06-02T11:41:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Alasnuyo](https://avatars.discourse-cdn.com/v4/letter/a/3ec8ea/32.png) [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)\
**Post date:** [June 2, 2016, 11:41am UTC](https://discourse.cataclysmdda.org/t/build-4965-the-electric-forge-and-the-none/11972/1 "2016-06-02T11:41:54Z")

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Okay - for some reason, I can’t build a vehicle forge rig; the electric forge component shows up in red in the crafting menu even though I’m holding it in my inventory. I decided to circumvent this by just adding a UPS conversion mod on to the forge.

Pros: the UPS-modded forge now shows up in green in the crafting menu.

Cons: The act of applying the UPS mod had spawned a none. It crashed the game when I tried picking it up and then dropping it.

Someone should take a look into this issue.
