# \[Build #455\] Cataclysm simply won't work!

**URL:** <https://discourse.cataclysmdda.org/t/build-455-cataclysm-simply-wont-work/4628>\
**Category:** The Garage\
**Created:** [December 26, 2013, 2:49pm UTC](https://discourse.cataclysmdda.org/t/build-455-cataclysm-simply-wont-work/4628 "2013-12-26T14:49:11Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Sidower](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sidower/32/127_2.png) [@Sidower](https://discourse.cataclysmdda.org/u/Sidower)\
**Post date:** [December 26, 2013, 2:49pm UTC](https://discourse.cataclysmdda.org/t/build-455-cataclysm-simply-wont-work/4628/1 "2013-12-26T14:49:11Z")

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[Build #455 - Dec 26, 2013 1:08:34 AM]  
[Windows Graphical Experimental Build]  
[Windows XP]

Hello, I have stopped playing cataclysm for a while but today I decided to return to it. I downloaded a the Build #455 and unzipped it to a brand new clean folder. Every time I try to run it I have a “Microsoft Visual C++ Runtime Library” error. It created a “Logg.txt” file on the folder after I had that error pop up. This is what’s written inside it:

Initializing SDL Tiles context  
Attempting to Initialize JSON and TILESET path information from [gfx]  
JSON path set to [gfx/HoderTileset/tile\_config.json].  
TILESET path set to [gfx/HoderTileset/hodertiles.png].  
Attempting to Load JSON file  
Tile Width: 16 Tile Height: 16 Tile Definitions: 1896  
Attempting to Load Tileset file  
Buffer Surface-- Width: 640 Height: 400  
Tiles Created: 1744  
Attempting to Create Rotation Cache

And another thing that’s noteworthy, when I try to run the stable release (0.9 Ma), it works perfectly… well, as perfect as it can get with the bugs on that release.

Could anyone help me?

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**Author:** ![Rigs](https://avatars.discourse-cdn.com/v4/letter/r/3ab097/32.png) [@Rigs](https://discourse.cataclysmdda.org/u/Rigs)\
**Post date:** [December 26, 2013, 5:22pm UTC](https://discourse.cataclysmdda.org/t/build-455-cataclysm-simply-wont-work/4628/2 "2013-12-26T17:22:14Z")

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Is it just the SDL version or does the classic (console) version crash as well?

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**Author:** ![Sidower](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sidower/32/127_2.png) [@Sidower](https://discourse.cataclysmdda.org/u/Sidower)\
**Post date:** [December 26, 2013, 5:32pm UTC](https://discourse.cataclysmdda.org/t/build-455-cataclysm-simply-wont-work/4628/3 "2013-12-26T17:32:28Z")

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Both experimental versions crash but The Console version doesn’t creates a log file.
