# Broken bandit camp spawn? (Couldn't find bandit\_camp\_1)

**URL:** https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441
**Category:** The Garage
**Created:** [August 31, 2015, 11:21am UTC](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441 "2015-08-31T11:21:18Z")
**Posts on this page:** 5
**Page:** 2

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [September 4, 2015, 1:04am UTC](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441/21 "2015-09-04T01:04:40Z")

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Ah, hope that goes well. I’m still awful at PRing source changes, for example.

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### Author: ![sticks2681](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sticks2681/32/12740_2.png) [@sticks2681](https://discourse.cataclysmdda.org/u/sticks2681)
#### Post date: [September 4, 2015, 1:32am UTC](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441/22 "2015-09-04T01:32:32Z")

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Sorry to keep bothering you with this stuff. I downloaded the mod from the link you provided, unzipped it and moved it to the mods folder (I had deleted the previous version first). Now I’m starting a new game and I get a message saying: “DEBUG: init\_vehicles: ‘Forklift (dummied out)’ part ‘forklift\_fork’(21) can’t be installed to 2,0”. Pressing spacebar gives me a variation of that message with 2,1. Pressing spacebar a few more times will finally get me to the character creation screen. Am I doing something wrong?

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [September 4, 2015, 1:38am UTC](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441/23 "2015-09-04T01:38:32Z")

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Um. Lemme see… _double-checks dropbox_

Ack. Now I see, the version on dropbox was from the first commit in the PR, when I’d dummied out mapgen edits entirely, and forklifts along with them. That version SHOULD’VE changed the forklift vehicle part to a removable vehicle anomaly, but it seems that only works for player-built vehicles that have the part installed beforehand. Vehicles that are supposed to have an no-longer-buildable part installed by default will fuck up.

Updated the dropbox’d version again, now it has forklifts existing again so the part is back to being buildable, and thus forklifts won’t create load errors. Could’ve sworn I’d updated that. x.x

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### Author: ![sticks2681](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sticks2681/32/12740_2.png) [@sticks2681](https://discourse.cataclysmdda.org/u/sticks2681)
#### Post date: [September 4, 2015, 1:40am UTC](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441/24 "2015-09-04T01:40:47Z")

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No problem, these things happen lol. 😉 BTW, thank you for all of the speedy responses!

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [September 4, 2015, 1:47am UTC](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441/25 "2015-09-04T01:47:01Z")

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One advantage to being mucking about on the laptop, at least.

Still, should’ve made sure sooner that it was up to date with the PR. ;w;

[Previous page](https://discourse.cataclysmdda.org/t/broken-bandit-camp-spawn-couldnt-find-bandit-camp-1/10441.md?page=1)
