# Bokken seems a bit -too- good

**URL:** https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932
**Category:** The Garage
**Created:** [February 17, 2015, 2:12am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932 "2015-02-17T02:12:32Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![Logrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/logrin/32/209_2.png) [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)
#### Post date: [February 17, 2015, 2:12am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/1 "2015-02-17T02:12:32Z")

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I know the rule of cool tends to mean eastern style weapons err on the side of ‘better than they should be’ in cata, but the recently added bokken hits a tad too hard. It’s currently just as good as an iron-shod quarterstaff (A longer, heavier weapon with metal as a striking surface) and out damages the halligan bar. That just seems like a small oversight to me, but I could be wrong.

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [February 17, 2015, 2:26am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/2 "2015-02-17T02:26:21Z")

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It was even better when it first got in. It had just 1 dmg less than the sledge hammer.

Though in this case it’s more that iron-shod quarterstaff and halligan bar are weak - bashing weapons in general are quite bad. Or more like, piercing and cutting weapons are too good and bokken is balanced against power creep monstrosities like katana or combat knife.

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [February 17, 2015, 7:12am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/3 "2015-02-17T07:12:31Z")

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The katana and combat knife have been around since Whales. I’m hard-pressed to know how two of the oldest weapons in the game represent power creep.

(Bokken is based on the katana because it’s a solid hardwood katana.)

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [February 17, 2015, 8:42am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/4 "2015-02-17T08:42:16Z")

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> [@KA101](#):
>
> The katana and combat knife have been around since Whales. I’m hard-pressed to know how two of the oldest weapons in the game represent power creep.

My mistake - I got “mental windup” after talking about the new tailor’s kit (which actually does cause power creep at the moment because of no downsides).  
I meant: “easily available weapons with great stats”. Power creep made them more powerful, though not directly.

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### Author: ![Logrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/logrin/32/209_2.png) [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)
#### Post date: [February 17, 2015, 11:21am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/5 "2015-02-17T11:21:22Z")

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> (Bokken is based on the katana because it's a solid hardwood katana.)

Oh believe you me, I know how strong hardwood can be, you can actually bust bricks with a thick handle of hickory! Still, a bokken shouldn’t hit harder than heavier slabs of iron/steel designed to actually break things, right? They’re practice swords (Deadly in skilled hands sure, but not nearly as much as a real weapon)

That’s just my opinion though–if everyone else is happy with it who am I to disagree?

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### Author: ![Jakers](https://avatars.discourse-cdn.com/v4/letter/j/3ab097/32.png) [@Jakers](https://discourse.cataclysmdda.org/u/Jakers)
#### Post date: [February 17, 2015, 11:46am UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/6 "2015-02-17T11:46:54Z")

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I believe the Bokken should have a high to-hit bonus and excel at being a very fast weapon, but I’m with Logrin on reducing its damage output.

![](http://upload.wikimedia.org/wikipedia/commons/3/38/White_oak_bokken.jpg)

…This having as much bash damage than a powerful quarterstaff tipped with heavy iron? …It just doesn’t seem to make any sense. However, to compensate for a damage nerf, the moves per attack could be buffed to still give it an effective DPS.

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### Author: ![Murphy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/murphy/32/2371_2.png) [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)
#### Post date: [February 17, 2015, 12:02pm UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/7 "2015-02-17T12:02:44Z")

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It is weighted, supposedly, so it weighs just as much as a katana.  
Moves per attack are calculated automatically from weapon weight and volume.

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### Author: ![Barhandar](https://avatars.discourse-cdn.com/v4/letter/b/ebca7d/32.png) [@Barhandar](https://discourse.cataclysmdda.org/u/Barhandar)
#### Post date: [February 17, 2015, 5:33pm UTC](https://discourse.cataclysmdda.org/t/bokken-seems-a-bit-too-good/8932/8 "2015-02-17T17:33:39Z")

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And as for quarterstaves, blame them being nerfed from the 30 damage for the ironshod one to 25, and from 25 to 20 for plain wood one.

Speaking of nerfs. A part of it will never get in, but: how about adding a toothpick “weapon” in with negative damage and handling and automatically transforming any weapon people above complained about into it?
