# Body parts

**URL:** <https://discourse.cataclysmdda.org/t/body-parts/367>\
**Category:** The Lab\
**Created:** [March 7, 2013, 7:43am UTC](https://discourse.cataclysmdda.org/t/body-parts/367 "2013-03-07T07:43:33Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![blue\_jay](https://avatars.discourse-cdn.com/v4/letter/b/7993a0/32.png) [@blue\_jay](https://discourse.cataclysmdda.org/u/blue_jay)\
**Post date:** [March 7, 2013, 7:43am UTC](https://discourse.cataclysmdda.org/t/body-parts/367/1 "2013-03-07T07:43:33Z")

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I was wondering if anybody has short or long term plans to move towards a more flexible system of body configuration or limb tracking. What I mean by this is keeping track of specific body parts on players and mobs, and changing gameplay based on it. Eg: breaking a zombie’s leg slows it down, getting shot in the eye means you only have one eye, … pretty much what dwarf fortress has in place, perhaps slightly simpler.

This seems like a large project, just based on glimpses of code I’ve seen. But it seems like something that would open up new options and make future development easier to understand and implement.

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**Author:** ![Reservoir](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/reservoir/32/28_2.png) [@Reservoir](https://discourse.cataclysmdda.org/u/Reservoir)\
**Post date:** [March 7, 2013, 2:48pm UTC](https://discourse.cataclysmdda.org/t/body-parts/367/2 "2013-03-07T14:48:53Z")

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A skeleton took my eye, and I was not able to see .(  
And also, you can lose limbs too, and for zombies… They are not a big deal, so no need to break their legs or arms (Id like to break their necks, INSTAKILL)

Fun fact: I had a grenade launcher, my first name was Tavish and I had a broadsword

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**Author:** ![Morrigi](https://avatars.discourse-cdn.com/v4/letter/m/5e9695/32.png) [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Post date:** [March 18, 2013, 3:41pm UTC](https://discourse.cataclysmdda.org/t/body-parts/367/3 "2013-03-18T15:41:55Z")

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This would be a good addition to gameplay, though we may want to avoid the gouging of ears and such.

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**Author:** ![AseaHeru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aseaheru/32/8_2.png) [@AseaHeru](https://discourse.cataclysmdda.org/u/AseaHeru)\
**Post date:** [March 18, 2013, 6:11pm UTC](https://discourse.cataclysmdda.org/t/body-parts/367/4 "2013-03-18T18:11:23Z")

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Or the pulling of testes.

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**Author:** ![Protester](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/protester/32/39_2.png) [@Protester](https://discourse.cataclysmdda.org/u/Protester)\
**Post date:** [March 27, 2013, 5:35am UTC](https://discourse.cataclysmdda.org/t/body-parts/367/5 "2013-03-27T05:35:24Z")

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Oh stop you guys, you are making me think of Dwarf Fortress!

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**Author:** ![Williham](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/williham/32/845_2.png) [@Williham](https://discourse.cataclysmdda.org/u/Williham)\
**Post date:** [March 29, 2013, 9:50am UTC](https://discourse.cataclysmdda.org/t/body-parts/367/6 "2013-03-29T09:50:16Z")

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This is indeed something I am wanting to do, and while not an immediate priority, it is certainly on the horizon.
