# Bionic limits per part

**URL:** https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633
**Category:** The Garage
**Created:** [December 10, 2017, 1:22pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633 "2017-12-10T13:22:00Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![Sneaky\_Potato](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sneaky_potato/32/6599_2.png) [@Sneaky\_Potato](https://discourse.cataclysmdda.org/u/Sneaky_Potato)
#### Post date: [December 10, 2017, 1:22pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/1 "2017-12-10T13:22:00Z")

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When it will get implemented?

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### Author: ![tarburst98](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tarburst98/32/1355_2.png) [@tarburst98](https://discourse.cataclysmdda.org/u/tarburst98)
#### Post date: [January 7, 2018, 8:09pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/2 "2018-01-07T20:09:03Z")

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unknown, due to the fact they are hard to balance. too many slots results in nothing changed, too few means they aren’t really worth it.

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### Author: ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)
#### Post date: [January 7, 2018, 9:13pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/3 "2018-01-07T21:13:47Z")

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They’re currently implemented as a fake mutation. So far as I know, CBMs are awaiting a bugfix and balance pass before the parts limit is implemented as a default thing. If you want to play with bionic limits in their current state, mutate yourself through the cheat menu with the **Debug CBM Slots Limits** mutation.

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### Author: ![redxlaser15](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/redxlaser15/32/1573_2.png) [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)
#### Post date: [January 7, 2018, 9:49pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/4 "2018-01-07T21:49:13Z")

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wait, there’s a cheat menu? How?

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### Author: ![psyxypher](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/psyxypher/32/11778_2.png) [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)
#### Post date: [January 7, 2018, 9:57pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/5 "2018-01-07T21:57:37Z")

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It’s not enabled by default. You need to go into Keybindings and give the Debug Menu a key. Then you need to go to 9, or Mutate, and mutate the “Debug CBM Slot Limits” mutation.

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### Author: ![druidniam](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/druidniam/32/1368_2.png) [@druidniam](https://discourse.cataclysmdda.org/u/druidniam)
#### Post date: [January 8, 2018, 2:24am UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/6 "2018-01-08T02:24:55Z")

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There used to actually BE a limit on bionics. i think it’s still in 0.C stable.

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### Author: ![RedPine](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/redpine/32/4995_2.png) [@RedPine](https://discourse.cataclysmdda.org/u/RedPine)
#### Post date: [January 12, 2018, 6:29pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/7 "2018-01-12T18:29:20Z")

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Last I read, nobody has volunteered to give solid numbers and reasoning for how many slots each bionic should be worth. FYI, if anyone’s interested.

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### Author: ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)
#### Post date: [January 12, 2018, 7:31pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633/8 "2018-01-12T19:31:19Z")

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That’s not a bad idea. I’ll work on a framework.
