# \*BEEP\* Swamps!

**URL:** <https://discourse.cataclysmdda.org/t/beep-swamps/495>\
**Category:** The Drawing Board\
**Created:** [March 16, 2013, 10:27am UTC](https://discourse.cataclysmdda.org/t/beep-swamps/495 "2013-03-16T10:27:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [March 16, 2013, 10:27am UTC](https://discourse.cataclysmdda.org/t/beep-swamps/495/1 "2013-03-16T10:27:16Z")

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I mean seriously… I’ve had two starts with static zombie spawns and trying to slowly work my way to some gear I end up killed by the not so static swamps spawns. People have been saying for a while now that swamps are seriously OP. Can we do something about this?

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**Author:** ![TaintedHolyWater](https://avatars.discourse-cdn.com/v4/letter/t/b5e925/32.png) [@TaintedHolyWater](https://discourse.cataclysmdda.org/u/TaintedHolyWater)\
**Post date:** [March 16, 2013, 11:21am UTC](https://discourse.cataclysmdda.org/t/beep-swamps/495/2 "2013-03-16T11:21:08Z")

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“Project Wild Fire is in effect. Gather all your mini nukes and molotovs if you’re willing to make a stand. If not, get yer city slicker ass of the front line!” Seriously just burn it all and it won’t stop the spawns… or the death holes but you’ll feel a lot better for it.
