# Battery Changes

**URL:** https://discourse.cataclysmdda.org/t/battery-changes/19918
**Category:** The Garage
**Created:** [May 1, 2019, 4:58pm UTC](https://discourse.cataclysmdda.org/t/battery-changes/19918 "2019-05-01T16:58:22Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![arj1218](https://avatars.discourse-cdn.com/v4/letter/a/91b2a8/32.png) [@arj1218](https://discourse.cataclysmdda.org/u/arj1218)
#### Post date: [May 1, 2019, 4:58pm UTC](https://discourse.cataclysmdda.org/t/battery-changes/19918/1 "2019-05-01T16:58:22Z")

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After the changes to batteries (light/medium cells and whatnot) are things supposed to be uncharged at the start of scenarios like the miner in a mine? That start seems much more annoying than it’s worth without a charged mining helmet.

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### Author: ![Hof1993](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/hof1993/32/6251_2.png) [@Hof1993](https://discourse.cataclysmdda.org/u/Hof1993)
#### Post date: [May 1, 2019, 5:06pm UTC](https://discourse.cataclysmdda.org/t/battery-changes/19918/2 "2019-05-01T17:06:26Z")

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That’s exactly why I rolled back.

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### Author: ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)
#### Post date: [May 1, 2019, 6:17pm UTC](https://discourse.cataclysmdda.org/t/battery-changes/19918/3 "2019-05-01T18:17:58Z")

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Probably not. Most likely whoever made the change didn’t fix all the starts that have charged electronics.
