# Arrow slits, Gunports and Machicolations!

**URL:** <https://discourse.cataclysmdda.org/t/arrow-slits-gunports-and-machicolations/17183>\
**Category:** The Lab\
**Created:** [October 26, 2018, 11:47pm UTC](https://discourse.cataclysmdda.org/t/arrow-slits-gunports-and-machicolations/17183 "2018-10-26T23:47:32Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Feathereddragon](https://avatars.discourse-cdn.com/v4/letter/f/54ee81/32.png) [@Feathereddragon](https://discourse.cataclysmdda.org/u/Feathereddragon)\
**Post date:** [October 26, 2018, 11:47pm UTC](https://discourse.cataclysmdda.org/t/arrow-slits-gunports-and-machicolations/17183/1 "2018-10-26T23:47:32Z")

</div>

So been planing on making a mod for a while, have prior experience modding Dwarf Fortress and Morrowind. Would anybody be interested in telling me EXACTLY how to mod cataclysm?

A mechanic I feel Cataclysm is severely lacking is the ability to fire through barricades. I know there are a couple, but they feel more hackneyed in than anything. A would like to add several vehicle and building parts that allow observation and defensive/suppressive fire.

- A version of boarded windows that allows firing through at disadvantage of structural strength, and being seen, as well as limiting view. With a final version with a metal frame a closable port.  
-Vehicle versions of above.  
-Stone, wood, concrete, and metal walls with firing slits, still limits view.

Anyway help and suggestion are always appreciated.

---

<div class="post-metadata">

**Author:** ![TheMurderUnicorn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/themurderunicorn/32/5706_2.png) [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Post date:** [October 26, 2018, 11:56pm UTC](https://discourse.cataclysmdda.org/t/arrow-slits-gunports-and-machicolations/17183/2 "2018-10-26T23:56:13Z")

</div>

You are able to create tiles that can be fired through without breaking that tile. You can fire through windows without breaking the glass (at least, I can on my custom-made window)

AFAIK, the issue lies with the restricting of vision. I believe the reason you can shoot through windows is that they have the “TRANSPARENT” flag. If you remove that, I believe it can no longer be fired through.

So currently, again, to the best of my knowledge, you cannot create a tile that both blocks sight and still allows rounds to be fired through it.

EDIT: I also plan to have a “let’s mod Cataclysm” youtube series, but that won’t be up until the end of January, and I’ve been learning as I go. If you have specific questions, there are a lot of helpful folks in the forum, just ask.

---

<div class="post-metadata">

**Author:** ![Feathereddragon](https://avatars.discourse-cdn.com/v4/letter/f/54ee81/32.png) [@Feathereddragon](https://discourse.cataclysmdda.org/u/Feathereddragon)\
**Post date:** [October 26, 2018, 11:59pm UTC](https://discourse.cataclysmdda.org/t/arrow-slits-gunports-and-machicolations/17183/3 "2018-10-26T23:59:14Z")

</div>

Ahh well, i swear their were effects I was getting narrowing my vision and/or range. I guess I will have to stay with leaving them weaker as a balance option.Thank you.
