# AR-15 not leaving shells (solved)

**URL:** <https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912>\
**Category:** The Garage\
**Created:** [June 25, 2017, 2:21am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912 "2017-06-25T02:21:23Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [June 25, 2017, 2:21am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912/1 "2017-06-25T02:21:23Z")

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My heavily modified AR-15 is not leaving behind expended shells. It’s using .223 Remington ammo in a drum magazine. I realize this may be part of some of the mods I use. If so, if someone knows which one please let me know and I’ll report it to the mod author instead.  
Mods:  
[  
“dda”,  
“no\_npc\_food”,  
“craftgp”,  
“realguns”,  
“ew\_pack”,  
“Medieval\_Stuff”,  
“makeshift”,  
“More\_Survival\_Tools”,  
“boats”,  
“deoxymod”,  
“blazemod”,  
“Tanks”  
]  
Version:

 ![](http://i.imgur.com/KrblxvY.png)  
Weapon Mods:  
 ![](http://i.imgur.com/M1127jx.png)

Also, to the best of my knowledge the description is totally wrong. 😛 The AR15 is a civilianized version of the M16.

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**Author:** ![Lazy\_lizard](https://avatars.discourse-cdn.com/v4/letter/l/f475e1/32.png) [@Lazy\_lizard](https://discourse.cataclysmdda.org/u/Lazy_lizard)\
**Post date:** [June 25, 2017, 2:24am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912/2 "2017-06-25T02:24:08Z")

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The brass catcher mod dumps the shells right into your inventory. Are you not getting shells in your inventory after the gun is fired?

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [June 25, 2017, 2:28am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912/3 "2017-06-25T02:28:06Z")

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Yes, I know it does. And no it’s not. Now I just went and modded a M4A1 and fired it using the same ammo. I fire it once and all of a sudden I have 12 shells in my inventory. They weren’t there before. I specifically checked.

PS: Any idea why a STANAG drum mag doesn’t work in an M4A1?

I specifically went to where I knew there were more zombies. Now with a M4A1 I’m shooting .223 Reminington ammo and no casings are showing… WEEEEEIRD! I still have 12 in my inventory.  
Ok. I think I have some idea of what’s going on. It’s waiting till I unload the weapon to generate the shells.

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**Author:** ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Post date:** [June 25, 2017, 2:39am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912/4 "2017-06-25T02:39:39Z")

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Have you tried removing the magazine from the gun?

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [June 25, 2017, 2:55am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912/5 "2017-06-25T02:55:58Z")

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Yeah, that is what is generating the shells. Sorry if you didn’t see my updates.

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**Author:** ![tarburst98](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tarburst98/32/1355_2.png) [@tarburst98](https://discourse.cataclysmdda.org/u/tarburst98)\
**Post date:** [June 25, 2017, 8:01am UTC](https://discourse.cataclysmdda.org/t/ar-15-not-leaving-shells-solved/13912/6 "2017-06-25T08:01:42Z")

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editing your OP post lets you edit the topic, add a (solved) on the end so people know you no longer have a problem.
