# Any hope for a map Editor in the future?

**URL:** <https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182>\
**Category:** The Lab\
**Created:** [December 4, 2014, 3:08am UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182 "2014-12-04T03:08:40Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Black\_OPs](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/black_ops/32/192_2.png) [@Black\_OPs](https://discourse.cataclysmdda.org/u/Black_OPs)\
**Post date:** [December 4, 2014, 3:08am UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/1 "2014-12-04T03:08:40Z")

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I would really love this and would love to see what people will make with it.

I wanna make a my hometown, as I’m sure everyone would lol.

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [December 4, 2014, 3:33am UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/2 "2014-12-04T03:33:15Z")

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> **[vache/CataWorldMaker](https://github.com/vache/CataWorldMaker)**
>
> Contribute to CataWorldMaker development by creating an account on GitHub.

You need Qt to make it work.

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**Author:** ![Black\_OPs](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/black_ops/32/192_2.png) [@Black\_OPs](https://discourse.cataclysmdda.org/u/Black_OPs)\
**Post date:** [December 4, 2014, 4:10am UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/3 "2014-12-04T04:10:00Z")

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Qt? having trouble loading that webpage, sorry. Crappy connection.

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [December 4, 2014, 4:13am UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/4 "2014-12-04T04:13:06Z")

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Well the long and short of it is I made a sort of map editor, but it’s completely unpolished and almost unusable for all but the most basic things. The code is up at that link and anyone is welcome to work on it though.

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**Author:** ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Post date:** [December 10, 2014, 9:21pm UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/5 "2014-12-10T21:21:39Z")

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What does it exactly do, vache? Did you include any docs?

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [December 10, 2014, 9:51pm UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/6 "2014-12-10T21:51:28Z")

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No docs, this was just something I threw together to see how feasible it would be. Basically, it reads the overmap\_terrain.json and constructs a palette of buildings and whatnot that can be used to draw a world map. It’s very rough around the edges, but it does work. It really needs some love to really be usable though:

[ol][li]No hardcoded configuration values[/li]  
[li]Better rotation handling[/li]  
[li]Better json loading system that can load from other locations, mod folders, etc[/li]  
[li]System for placing entire overmap specials at once[/li]  
[li]System to generate an overmap to use as a template, if desired[/li]  
[li]Way to draw rivers that fills in riverbanks and whatnot automatically[/li]  
[li]Way to load maps[/li]  
[li]Mapwide monster group placement[/li][/ol]

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**Author:** ![bubbadoo14](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/bubbadoo14/32/2716_2.png) [@bubbadoo14](https://discourse.cataclysmdda.org/u/bubbadoo14)\
**Post date:** [December 10, 2014, 10:21pm UTC](https://discourse.cataclysmdda.org/t/any-hope-for-a-map-editor-in-the-future/8182/7 "2014-12-10T22:21:27Z")

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There is also a basic map editor thing in the vanilla debug menu.
