I’m looking into running a role-playing game based on my idea for a novel and a roguelike setting (I’ve been developing an open-ended, customizable roguelike engine which will support heavy in-built editing and modules).
Basic premise: World War III breaks out. Nuclear detonations are widespread as the ever so dreaded chain reaction of retaliation fire finally happens. The world as we know it is no more, and the places that weren’t hit by direct fire are now dusty wastelands, cloaked in darkness by ashen radioactive clouds and covered in grey dust and cracked, dry earth.
With the collapse of modern technology and civilization, society soon finds itself divided, as every man and woman are now only fighting for theirs and their close ones’ survival. Marauding gangs of raiders and shady groups surge from the ruins of the old world, preying on the weak and ensuring society stays in the dark age it was sent back to.
Small communities of the wealthy and the powerful emerge from their sheltered bunkers, seeking to rebuild the world into their own utopia - isolated from the malice and bloodletting of the new world, but reeking of decay and corruption, as their leaders rule with ice-sheathed hearts and steel fists.
The players will start out as a small group, just emerging from cryogenic stasis on a nuclear bunker, 3 years after the apocalypse, with no knowledge of the events from the past years, aside from the looming threat of nuclear war right before their kidnapping and forceful cryogenic storage. Soon after beginning to explore the ruins of the old world, they are captured by slavers and held as prisoners.
If anyone is interested in playing - post character concepts here or send’em through PM. I advise you to keep backgrounds realistic and simple for now, as to allow for a gradual exposition - both of the game’s setting and of the characters’ development, and to chose 3 - preferably single word, simple traits for your characters - which may be related to personal characteristics, technical knowledge or aptitudes in general.
Character concepts should include:
- Appearance (keep it real and simple - no superhuman cyborgs, yet);
- Basic background (pre-apocalypse);
- Traits (up to 3);
Keep in mind: This is my first experience with forum roleplaying, and as such I will study example material and strive my best to provide a good interactive and written experience - which I even consider fitting into my novel and maybe even game lore (not as main material, but as a background sequence of events).
I will also look into possibly integrating a drive for character sheets, journal-keeping and assorted uses, as well as online roleplaying tools as to further provide an interactive experience for players, if appropriate for gameplay purposes.
Further updates as to this content (in regards to the GM’ing, tools, etc.) will be posted here.
Questions are always welcome.