# Animation for old style CDDA - Very New

**URL:** <https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320>\
**Category:** The Garage\
**Created:** [April 19, 2020, 6:43am UTC](https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320 "2020-04-19T06:43:04Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![jacksback1](https://avatars.discourse-cdn.com/v4/letter/j/ecc23a/32.png) [@jacksback1](https://discourse.cataclysmdda.org/u/jacksback1)\
**Post date:** [April 19, 2020, 6:43am UTC](https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320/1 "2020-04-19T06:43:04Z")

</div>

Hey guys,

So I just downloaded the game online and did cdda launcher to launch the game. However my game looks like a really crappy google play version. My character and the NPC are basically just white globs where as the older style CDDA you could see your character perfectly just by zooming in and the graphics and even gameplay was somewhat better. What can I do to fix this if I even can, Or if the updated version for the game is just like that now.

---

<div class="post-metadata">

**Author:** ![Matthew\_Rice](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/matthew_rice/32/7113_2.png) [@Matthew\_Rice](https://discourse.cataclysmdda.org/u/Matthew_Rice)\
**Post date:** [April 19, 2020, 9:25am UTC](https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320/2 "2020-04-19T09:25:13Z")

</div>

Are you looking for the undead people tileset?

---

<div class="post-metadata">

**Author:** ![GiggleGrassGatherer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gigglegrassgatherer/32/7743_2.png) [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Post date:** [April 19, 2020, 10:29am UTC](https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320/3 "2020-04-19T10:29:16Z")

</div>

You may also want to turn on linear filtering. I’m using retrodays+, and without filtering it looks… well, bad. It hurts my eyes for some reason, probably too much contrast. With filtering it’s great.

---

<div class="post-metadata">

**Author:** ![jacksback1](https://avatars.discourse-cdn.com/v4/letter/j/ecc23a/32.png) [@jacksback1](https://discourse.cataclysmdda.org/u/jacksback1)\
**Post date:** [April 19, 2020, 6:12pm UTC](https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320/4 "2020-04-19T18:12:38Z")

</div>

![image](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/4/4319de13d83dd37a3e78172821a956bbd4b0a21b.png)  
This is currently what my game looks like. Is this have to do with retrodays and filtering? Im trying to get it to look the way Rycon RP gets his too look.

---

<div class="post-metadata">

**Author:** ![grustic](https://avatars.discourse-cdn.com/v4/letter/g/e495f1/32.png) [@grustic](https://discourse.cataclysmdda.org/u/grustic)\
**Post date:** [April 20, 2020, 12:30am UTC](https://discourse.cataclysmdda.org/t/animation-for-old-style-cdda-very-new/23320/5 "2020-04-20T00:30:59Z")

</div>

> **[SomeDeadGuy/UndeadPeopleTileset](https://github.com/SomeDeadGuy/UndeadPeopleTileset)**
>
> Tilesets for the game Cataclysm: Dark Days Ahead. Unofficial discord for this mess: - SomeDeadGuy/UndeadPeopleTileset
