# An Idea about Tires

**URL:** <https://discourse.cataclysmdda.org/t/an-idea-about-tires/23156>\
**Category:** The Drawing Board\
**Created:** [April 6, 2020, 3:15pm UTC](https://discourse.cataclysmdda.org/t/an-idea-about-tires/23156 "2020-04-06T15:15:33Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Baden\_Baden](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/baden_baden/32/7996_2.png) [@Baden\_Baden](https://discourse.cataclysmdda.org/u/Baden_Baden)\
**Post date:** [April 6, 2020, 3:15pm UTC](https://discourse.cataclysmdda.org/t/an-idea-about-tires/23156/1 "2020-04-06T15:15:33Z")

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We joke about cars not having tires. I get that from a game design perspective; it makes sense not to have working cars accessible and cheap. But what if instead of having no wheels, what if we just had flat/punctured tires that would take some effort to fix/replace.

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**Author:** ![D34DGuY](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/d34dguy/32/5555_2.png) [@D34DGuY](https://discourse.cataclysmdda.org/u/D34DGuY)\
**Post date:** [April 6, 2020, 5:49pm UTC](https://discourse.cataclysmdda.org/t/an-idea-about-tires/23156/2 "2020-04-06T17:49:13Z")

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I would also like to see just rims, punctured and flat, ect status for tires.

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [April 7, 2020, 1:05am UTC](https://discourse.cataclysmdda.org/t/an-idea-about-tires/23156/3 "2020-04-07T01:05:04Z")

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Driving on rims in an emergency situation would be a realistic thing. I guess the “nearly impossible steering” could be simulated by just adding a virtual weight (-multiplier) to the car.

Could busted tires work with the existing engines mending system (like: [fault] lost its rubber, has a leak, lost the hubcap, …)?

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**Author:** ![Sticker](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sticker/32/6178_2.png) [@Sticker](https://discourse.cataclysmdda.org/u/Sticker)\
**Post date:** [April 8, 2020, 3:30pm UTC](https://discourse.cataclysmdda.org/t/an-idea-about-tires/23156/4 "2020-04-08T15:30:15Z")

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There have been slow and steady upgrades to vehicle systems, and there are [(distant) plans](https://github.com/CleverRaven/Cataclysm-DDA/projects/19) to implement traction and slippage. This would very conceivably pair well with a bit of a reworking of tires and wheels.
