# Amusing Experemental build crashes

**URL:** <https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781>\
**Category:** The Garage\
**Created:** [August 21, 2013, 5:48pm UTC](https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781 "2013-08-21T17:48:37Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![keldoclock](https://avatars.discourse-cdn.com/v4/letter/k/e19b73/32.png) [@keldoclock](https://discourse.cataclysmdda.org/u/keldoclock)\
**Post date:** [August 21, 2013, 5:48pm UTC](https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781/1 "2013-08-21T17:48:37Z")

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field.cpp[272]: Whoooooa density of 116  
field.cpp[272]: Whoooooa density of -80  
field.cpp[272]: Whoooooa density of 116  
field.cpp[272]: Whoooooa density of 116  
field.cpp[272]: Whoooooa density of 116  
field.cpp[272]: Whoooooa density of 116  
field.cpp[272]: Whoooooa density of 116  
field.cpp[272]: Whoooooa density of 36  
field.cpp[272]: Whoooooa density of -1

This happens all the time, I have set autosave to every ingame turn to avoid this. No clue what triggers the behavior, except that it can sometimes be avoided by reloading and acting differently: IE moving up instead of down, etc. I seem to be trapped now in a situation where I will crash no matter which direction I move, or if I rest.

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**Author:** ![1942rob](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/1942rob/32/979_2.png) [@1942rob](https://discourse.cataclysmdda.org/u/1942rob)\
**Post date:** [August 22, 2013, 12:52pm UTC](https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781/2 "2013-08-22T12:52:20Z")

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Could you upload the save?

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<div class="post-metadata">

**Author:** ![keldoclock](https://avatars.discourse-cdn.com/v4/letter/k/e19b73/32.png) [@keldoclock](https://discourse.cataclysmdda.org/u/keldoclock)\
**Post date:** [August 22, 2013, 2:56pm UTC](https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781/3 "2013-08-22T14:56:46Z")

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[Here you go, dude.](http://db.tt/hDRMoKKu)

Problem persists after redownloading the game ( current windows SDL version), after resetting map and character, it is basically everywhere and makes the game on this version unplayable.

To reproduce the bug just go and walk around inside for a while, going to the next house north triggers it most of the time.
