# Advanced UPS + NX-17 Charge Rifle

**URL:** <https://discourse.cataclysmdda.org/t/advanced-ups-nx-17-charge-rifle/2310>\
**Category:** The Garage\
**Created:** [July 20, 2013, 5:33am UTC](https://discourse.cataclysmdda.org/t/advanced-ups-nx-17-charge-rifle/2310 "2013-07-20T05:33:54Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Lainge](https://avatars.discourse-cdn.com/v4/letter/l/e495f1/32.png) [@Lainge](https://discourse.cataclysmdda.org/u/Lainge)\
**Post date:** [July 20, 2013, 5:33am UTC](https://discourse.cataclysmdda.org/t/advanced-ups-nx-17-charge-rifle/2310/1 "2013-07-20T05:33:54Z")

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The gun seems to retain the power of the highest charged shot for all following shots.  
Fire a level 1, nothing much as usual.  
Fire off a level 8. KABOOM. Large explosion, drains the UPS a decent amount.  
Then fire off a level 1 (or any other charge level) and it uses the same explosion as the Level 8 (but only uses the level 1, or whatever’s drain) instead of being a tiny little pebble of an energy shot as usual.

Tested the original UPS and it doesn’t have this bug.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [July 20, 2013, 3:21pm UTC](https://discourse.cataclysmdda.org/t/advanced-ups-nx-17-charge-rifle/2310/2 "2013-07-20T15:21:42Z")

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Sounds pretty Advanced to me. 😉

But yeah, probably a bug.
