# Additional plant mutation

**URL:** <https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567>\
**Category:** The Drawing Board\
**Created:** [January 10, 2015, 9:25pm UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567 "2015-01-10T21:25:25Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [January 10, 2015, 9:25pm UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/1 "2015-01-10T21:25:25Z")

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What about this?

Roots:  
For every turn that you spend in the rain or swimming/standing in fresh water, your thirst is sated by 1 point

This has no effect while wearing shoes and cause permanent 2 points of encumberment

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [January 10, 2015, 9:32pm UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/2 "2015-01-10T21:32:49Z")

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1. Mutation Category Expansion
2. this is already in game under a different name

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**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [January 10, 2015, 10:09pm UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/3 "2015-01-10T22:09:19Z")

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Could you tell me what the name is then so that I can go look at it?

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [January 10, 2015, 10:58pm UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/4 "2015-01-10T22:58:25Z")

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> [@CosmicKobal](#):
>
> Could you tell me what the name is then so that I can go look at it?

You might open up mutations.json and search for “ROOTS”. 😉

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**Author:** ![Synthetic](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/synthetic/32/406_2.png) [@Synthetic](https://discourse.cataclysmdda.org/u/Synthetic)\
**Post date:** [January 10, 2015, 11:11pm UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/5 "2015-01-10T23:11:08Z")

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There are 4 Roots mutations actually, each being an improved version of the former. It begins with Toe Roots and ends with Chloromorphosis. They make you less hungry. There’s also the leaves mutation which improves this further. Phelloderm is another plant mutation that helps with reducing thirst.

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**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [January 11, 2015, 12:28am UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/6 "2015-01-11T00:28:31Z")

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I guess it must be relatively new then. Didn’t find it on the wiki… ill go look in the json.

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**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [January 11, 2015, 12:35am UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/7 "2015-01-11T00:35:23Z")

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according to the mutations.json, roots only absorbs nutrients, NOT thirst.

same name, different function

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**Author:** ![Stretop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stretop/32/9864_2.png) [@Stretop](https://discourse.cataclysmdda.org/u/Stretop)\
**Post date:** [January 11, 2015, 12:49am UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/8 "2015-01-11T00:49:57Z")

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> [@CosmicKobal](#):
>
> roots only absorbs nutrients, NOT thirst

By the way, I think this is something that should be changed. After all, IRL roots absorb nutrients dissolved in water (and water itself), not in some kind of solid form.

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [January 11, 2015, 1:05am UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/9 "2015-01-11T01:05:24Z")

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[quote=“CosmicKobal, post:7, topic:8567”]according to the mutations.json, roots only absorbs nutrients, NOT thirst.

same name, different function[/quote]

And according to player.cpp, they absorb both.

`void player::rooted()
// Should average a point every two minutes or so; ground isn't uniformly fertile
// Overfiling triggered hibernation checks, so capping.
{
    double shoe_factor = footwear_factor();
    if( (has_trait("ROOTS2") || has_trait("ROOTS3")) &&
        g->m.has_flag("DIGGABLE", posx, posy) &&
        !shoe_factor ) {
        if( one_in(20 / shoe_factor) ) {
            if (hunger > -20) {
                hunger--;
            }
            if (thirst > -20) {
                thirst--;
            }
            mod_healthy_mod(5);
        }
    }
}`

There’s far more to the code than just .json files.

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<div class="post-metadata">

**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [January 11, 2015, 1:15am UTC](https://discourse.cataclysmdda.org/t/additional-plant-mutation/8567/10 "2015-01-11T01:15:17Z")

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in that case, the json file should be altered to be accurate.

say I dug out the floor under my pile of warm clothes in my base, would I continue to root and absorb nutrients/water while asleep? would certainly be great to wake up sated
