# Adding tileset to Monster and Monster Cap?

**URL:** <https://discourse.cataclysmdda.org/t/adding-tileset-to-monster-and-monster-cap/15643>\
**Category:** The Toolbox\
**Created:** [June 6, 2018, 5:53am UTC](https://discourse.cataclysmdda.org/t/adding-tileset-to-monster-and-monster-cap/15643 "2018-06-06T05:53:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![NubNub](https://avatars.discourse-cdn.com/v4/letter/n/b487fb/32.png) [@NubNub](https://discourse.cataclysmdda.org/u/NubNub)\
**Post date:** [June 6, 2018, 5:53am UTC](https://discourse.cataclysmdda.org/t/adding-tileset-to-monster-and-monster-cap/15643/1 "2018-06-06T05:53:24Z")

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So how do you add a tile set to a monster or something and does the game have certain cap on monster like having over 700 type of zombies?

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**Author:** ![Fuscosco](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/fuscosco/32/1327_2.png) [@Fuscosco](https://discourse.cataclysmdda.org/u/Fuscosco)\
**Post date:** [June 6, 2018, 10:21am UTC](https://discourse.cataclysmdda.org/t/adding-tileset-to-monster-and-monster-cap/15643/2 "2018-06-06T10:21:36Z")

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There is no monster cap, though most mons will slow down a comp and wander off if enough of them congregate.

Trust me, there is no monster cap . . .
