# Add Bandits

**URL:** <https://discourse.cataclysmdda.org/t/add-bandits/11526>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [March 8, 2016, 3:53am UTC](https://discourse.cataclysmdda.org/t/add-bandits/11526 "2016-03-08T03:53:45Z")\
**Posts on this page:** 1\
**Showing post:** 64

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**Author:** ![Karl\_Keimov](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/karl_keimov/32/1953_2.png) [@Karl\_Keimov](https://discourse.cataclysmdda.org/u/Karl_Keimov)\
**Post date:** [June 13, 2018, 9:06pm UTC](https://discourse.cataclysmdda.org/t/add-bandits/11526/64 "2018-06-13T21:06:13Z")

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Okay, I’ve updated it. In this version, the bandits have the same range as the player. I’m planning on playing with their accuracy as, at this point, if a bandits with a rifle see you, you’re very, very likely to die, but that can be !!FUN!! too.

The new version is below and the old version is also below for convenience. The old version still works just fine so far as I’ve seen, so if you like the balance there, cool, or if you want to get shot from 65 tiles away (max), have at it with the new version. Also - players now feel guilt for killing looters (v0.12 only).  
If there are any issues, lemme’ know.

Hard mode v0.12 rar  
[https://mega.nz/#!WKgwwQAb!Dd-BYQYY9juKDFYsIYoacL5YtSleyX76ljcQa6rrIOM](https://mega.nz/#!WKgwwQAb!Dd-BYQYY9juKDFYsIYoacL5YtSleyX76ljcQa6rrIOM)

v0.11 rar  
[https://mega.nz/#!bbAD1CSC!zSREEX8OszAuTdWh2odKLdhKxQ4Tb9CNs9WhxUnmKUs](https://mega.nz/#!bbAD1CSC!zSREEX8OszAuTdWh2odKLdhKxQ4Tb9CNs9WhxUnmKUs)  
v0.11 zip  
[https://mega.nz/#!uPhQ0JiJ!TyQgh1ejO8BHUs1ynuFzPmgLLLEgmMOY3e3Kqj-4UVU](https://mega.nz/#!uPhQ0JiJ!TyQgh1ejO8BHUs1ynuFzPmgLLLEgmMOY3e3Kqj-4UVU)

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