# Acidic Ants with Broken Hives

**URL:** <https://discourse.cataclysmdda.org/t/acidic-ants-with-broken-hives/19178>\
**Category:** The Garage\
**Created:** [March 12, 2019, 12:13am UTC](https://discourse.cataclysmdda.org/t/acidic-ants-with-broken-hives/19178 "2019-03-12T00:13:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Saladofstones](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/saladofstones/32/4859_2.png) [@Saladofstones](https://discourse.cataclysmdda.org/u/Saladofstones)\
**Post date:** [March 12, 2019, 12:13am UTC](https://discourse.cataclysmdda.org/t/acidic-ants-with-broken-hives/19178/1 "2019-03-12T00:13:21Z")

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I created a map that is pretty much all urban, so I don’t know if this contributes.

But an issue I keep coming across is that acidic ant hives spawn normal ant larvae chambers (which they then usually kill) and normal ant queen chambers (in which case there is usually a large battle that the queens lose). I know that the wiki states that upon death of the queen, regional spawns will slow.

I just wanted to report this since so far, both acidic ant hives I’ve found have had this issue.
