Modular Turrets and Salvaged Robots mods are quite interesting and played mods on the CDDA player base community but both mods already are old and have more than a handful of errors in it. So I decide to adopt both mods and give them a well-deserved surgery to make them as compatible as possible with the most recent update on the vanilla turrets, cutting a lot of the original content, updating the recipes and bug-fixing some issues with dummy items.
So here it’s your new and renovated (OLD) Modular Turrets Remake V 0.1 mod to your enjoyment. It only adds the shotgun turret, flamethrower turret and railgun turret. The recipes are in the books “Robots for Fun and Profit” and the “Lab Journal-Herrera”.
Future content will be added over time and if you have some ideas for others turrets comment it and I will notice you if I’ll take your idea.
UPDATE: I finally fix a strange bug that made turrets to only shot in semi automatic mode making impossible to add a new turret, the nail turret. Here’s the Modular Turrets Remake V 0.1.5 and now I’ll be working on the next mod, Civilian Salvaged Robots.
PS: My native language it’s not english and sometimes I feel that I did some mistakes in spelling some words or how to build a sentence also I’m not a trained programmer more like a enthusiastic of modding, so if you find a error on my mod or this post tell me. I’ll be grateful to you.