# A way to improve Auto Pickup

**URL:** https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479
**Category:** The Drawing Board
**Created:** [September 6, 2015, 6:22pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479 "2015-09-06T18:22:32Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![Shrde](https://avatars.discourse-cdn.com/v4/letter/s/8baadc/32.png) [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)
#### Post date: [September 6, 2015, 6:22pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/1 "2015-09-06T18:22:32Z")

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I like auto pickup but it would be nice to limit the number you auto pick up ex lets say i have a rule to pick up arrows id like to decide how many i have in my inventory from auto pick up so when i walk over ammo i don’t get 100’s of arrows instantly

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### Author: ![Shrde](https://avatars.discourse-cdn.com/v4/letter/s/8baadc/32.png) [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)
#### Post date: [February 7, 2016, 6:34pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/2 "2016-02-07T18:34:54Z")

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BUMB

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### Author: ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)
#### Post date: [February 7, 2016, 6:36pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/3 "2016-02-07T18:36:20Z")

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If you want your suggestions to get noticed, learn some grammar, punctuation, and spelling. I can’t understand you.

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### Author: ![Shrde](https://avatars.discourse-cdn.com/v4/letter/s/8baadc/32.png) [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)
#### Post date: [February 7, 2016, 6:45pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/4 "2016-02-07T18:45:45Z")

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Ok, In the current auto pickup system you can’t tell the game to only pick up X amount of an item so lets say I have 1000 rags but i only want 10 but I’m auto picking up rags it will instantly fill me and I know you can say use advanced inventory mode but there are somethings Id rather not have to count out like arrows

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### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [February 8, 2016, 4:48am UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/5 "2016-02-08T04:48:21Z")

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I picture you speaking like this guy, irl… I too would like to specify a maximum quantity for autopickup. +1 for the idea. Work on those run-on sentences though, it’s a chore to decipher them. Periods are your friend and they miss you.

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### Author: ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)
#### Post date: [February 9, 2016, 5:34pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/6 "2016-02-09T17:34:13Z")

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Max quantity for auto pickup is a neat idea indeed.

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### Author: ![Shrde](https://avatars.discourse-cdn.com/v4/letter/s/8baadc/32.png) [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)
#### Post date: [February 12, 2016, 11:12pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/7 "2016-02-12T23:12:56Z")

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Malkeus thats about right

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### Author: ![matshou](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/matshou/32/11734_2.png) [@matshou](https://discourse.cataclysmdda.org/u/matshou)
#### Post date: [January 28, 2022, 11:58pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-improve-auto-pickup/10479/8 "2022-01-28T23:58:16Z")

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I’ve opened an issue on this topic:

> <https://github.com/CleverRaven/Cataclysm-DDA/issues/54879>
>
> \### Is your feature request related to a problem? Please describe.
> 
> I don't like… that I have to manually sort through content after auto picking it up and removing excess items.
> 
> \### Solution you would like.
> 
> Auto pickup should have a configuration value for each item entry that determines the maximum count an item in inventory is allowed to have before auto pickup stops working for that item. The feature should become suspended for that item until the item count drops below the max quantity value specified by entry configuration value.
> 
> For example let's say the player wants to go scavenging and is interested in finding and looting 5 units of water. He starts his journey with 2 units of water so with this feature implemented he would create a new auto pickup entry for water and configure it to only allow up to 7 units of water. During his scavenging trip he would pick up (either manually or via auto pickup) additional 5 units of water after which the auto pickup entry for water would no longer work until there is less then 7 units of water present in his inventory. He would return to his base, unload the water and either disable or remove the entry from auto pickup manager.
> 
> \### Describe alternatives you have considered.
> 
> I have considered manually sifting through auto picked content to remove excess item count but I quickly concluded that having this automated in a configurable way is a much better idea.
> 
> \### Additional context
> 
> \_No additional context available.\_
