# A wandering updater appears! Works with B8166 (lazy b8212 update in comments)

**URL:** https://discourse.cataclysmdda.org/t/a-wandering-updater-appears-works-with-b8166-lazy-b8212-update-in-comments/17267
**Category:** The Lab
**Tags:** mod
**Created:** [October 31, 2018, 5:25am UTC](https://discourse.cataclysmdda.org/t/a-wandering-updater-appears-works-with-b8166-lazy-b8212-update-in-comments/17267 "2018-10-31T05:25:22Z")
**Posts on this page:** 1
**Showing post:** 92

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### Author: ![Kadian](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kadian/32/214_2.png) [@Kadian](https://discourse.cataclysmdda.org/u/Kadian)
#### Post date: [November 17, 2018, 4:13pm UTC](https://discourse.cataclysmdda.org/t/a-wandering-updater-appears-works-with-b8166-lazy-b8212-update-in-comments/17267/92 "2018-11-17T16:13:18Z")

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I think I’m in love with you two, just for the fact that my favourite tileset and my favourite modpack now joined forces. So beautiful _sniff_

Ehem, anyways, while you’re playing around, may I interest you in some other mods you might wanna add, or put them under optional mods?

> [@Hydroponics mod](https://discourse.cataclysmdda.org/t/hydroponics-mod/14539):
>
> [unknown] [Here](https://www.dropbox.com/s/w7c8688lzrwbxuj/hydroponic%20mod.zip?dl=0) is my hydroponic mod. You need to craft a hydroponic tray with plastic chunks, electronic waste, copper pipes and a metal tank(reusable) and fill it with batteries, fertilizer, water and seeds to start growing. Please do note that the growth times are currently not balanced. I’ll get to it after exams. All seeds (except for mycus berry) should work with the tray. (do let me know if it doesnt or if i missed any). It is an item, so you can just put it on the floor, in basements, or…

You may want to change some stats of those items though - The Hydroponics are surprisingly easy to make after a little while, and the grow-time of the plants is just a few days - make it a season or at least 10-20 days and it might fit better with the overall ‘harder’ gameplay of your modpack.

> [@Artyom's Gun Emporium: Reloaded (More Guns!)](https://discourse.cataclysmdda.org/t/artyoms-gun-emporium-reloaded-more-guns/15045):
>
> You want guns? I got ya guns. You want bullets? I got ya bullets. You want both? Got em both here. Hello everyone, I’m Morgan. I decided a few days back to update the old mod Artyom’s Gun Emporium to the most recent experimental builds. What should you know about it? Well, the mod is the almost the same as before but I’ve made a few changes (not many) to the original mod since. Here’s the lowdown: 1: My patch is working, not perfect. Most notably with the ammo links for .22 and .45, as well a…

That one kinda is a must if you’re talking guns. It adds a surprising variety of new guns and ammo, making it potentially a bit harder to get fitting ammo, but it’s also a lot more rewarding if you find a rare, powerful gun with fitting ammo and magazine.

I think there was another mod I wanted to show you, but I don’t remmeber which one anymore…oh well, next time.

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