# A Mod List

**URL:** https://discourse.cataclysmdda.org/t/a-mod-list/11106
**Category:** The Lab
**Created:** [December 18, 2015, 8:45am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106 "2015-12-18T08:45:36Z")
**Posts on this page:** 20
**Page:** 1

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 18, 2015, 8:45am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/1 "2015-12-18T08:45:36Z")

</div>

This list was inspired by data I dug out of the recent survey results, player’s submissions are in the POPULAR section and all work with the latest experimental, unless tagged otherwise. The LAB WORK section contains mods from the first 12 pages of lab posts, which goes back roughly 1 1/2 years.

[hr]  
[b]/!\ BACK YOUR SAVES UP BEFORE TRYING ANY OF THESE OUT /![/b]  
[hr]

-= POPULAR =- Poll Results are in!

[ul][li][Building Editor](http://smf.cataclysmdda.com/index.php?topic=11257.msg248705#msg248705) by vache - Utility[/li]  
[li][CDDA Game Launcher and Updater](http://smf.cataclysmdda.com/index.php?topic=11895.msg262675#msg262675) by rremyroy - Utility[/li]  
[li][Character + Vehicle Transfer Utility](http://smf.cataclysmdda.com/index.php?topic=12119.msg267367#msg267367) by john-cdda - Utility[/li]  
[li][/li]  
[li][EXP] [Ambient Sounds - Chesthole Soundpack](http://smf.cataclysmdda.com/index.php?topic=10390.msg260491#msg260491) by Chezzo[/li]  
[li][EXP] [Ambient Sounds - RRFSounds](http://smf.cataclysmdda.com/index.php?topic=10390.msg264264#msg264264) by pip12345[/li]  
[li][EXP] [Artyom’s Gun Emporium](http://smf.cataclysmdda.com/index.php?topic=10759.0) by Artyom117[/li]  
[li][EXP] [Bio-Weapons Mod](http://smf.cataclysmdda.com/index.php?topic=11355.0) by Noctifer[/li]  
[li][Extended Buildings](http://smf.cataclysmdda.com/index.php?topic=8579.0) by Whaley[/li]  
[li][Extra Professions and Fantasy Factions](http://smf.cataclysmdda.com/index.php?topic=11583.0) by Marte[/li]  
[li][Gun / Equipment Expansion Mod](http://smf.cataclysmdda.com/index.php?topic=11823.0) by AKnifeInTheDark[/li]  
[li][RAW] [Integrated Weapons](http://smf.cataclysmdda.com/index.php?topic=10720.0) by RADIALTHRONE1[/li]  
[li][Jury-rigged Robots](http://smf.cataclysmdda.com/index.php?topic=10667.0) by Sunshine -[Updated for PR #14709](http://smf.cataclysmdda.com/index.php?topic=10667.msg264315#msg264315)[/li]  
[li][M/E][EXP] [Medieval Stuff Mod](http://smf.cataclysmdda.com/index.php?topic=10822.0) by Random\_Dragon -more recent build dropbox’d \*[note](http://smf.cataclysmdda.com/index.php?topic=11833.msg262969#msg262969)[/li]  
[li][Nimian’s Manufacture Weapons](http://smf.cataclysmdda.com/index.php?topic=10755.msg260995#msg260995) by GreatTuna [/li]  
[li][No Nether Creatures Mod](http://smf.cataclysmdda.com/index.php?topic=11032.0) by TheMightyHercules[/li]  
[li][StatsThroughSkills II](http://smf.cataclysmdda.com/index.php?topic=11353.0) by Xfin and Zombies-R-Us[/li]  
[li][EXP] [Survivor Mod](http://smf.cataclysmdda.com/index.php?topic=11248.0) by Noctifer[/li]  
[li][M/E][EXP] [Vehicle Additions Pack](http://smf.cataclysmdda.com/index.php?topic=8060.0) by Blaze -more recent build dropbox’d[/li][/ul]

-= LAB WORK =- New Arrivals and Old Favorites.

[ul][li][EXP] [Air-drops, 3D Printing, Chemical Breakdown and More](http://smf.cataclysmdda.com/index.php?topic=7270.0) by Duros -[Updated to Experimental 4157](http://smf.cataclysmdda.com/index.php?topic=7270.msg263978#msg263978)[/li]  
[li][RAW] [Biker Bar](http://smf.cataclysmdda.com/index.php?topic=11525.0) by Trihook[/li]  
[li][Cataclysm-Evil Moose Ahead](http://smf.cataclysmdda.com/index.php?topic=8376.0) by StopSignal[/li]  
[li][CDDA Fantasy Mod](http://smf.cataclysmdda.com/index.php?topic=11191.0) by Dima[/li]  
[li][EXP] [Combined Monstergroups](http://smf.cataclysmdda.com/index.php?topic=11871.0) by Malkeus[/li]  
[li][Custom Professions](http://smf.cataclysmdda.com/index.php?topic=11164.0) by Noctifer[/li]  
[li][DF-Style Races as Scenarios and Professions](http://smf.cataclysmdda.com/index.php?topic=11982.msg264786#msg264786) by Random\_dragon[/li]  
[li][Draconic Mutation Branch](http://smf.cataclysmdda.com/index.php?topic=10262.0) by Random\_dragon[/li]  
[li][EXP] [Forgotten Races](http://smf.cataclysmdda.com/index.php?topic=11951.msg264468#msg264468) by Malkeus[i][/li]  
[li][Hazerithious’ Mods](http://smf.cataclysmdda.com/index.php?topic=9546.0) by Hazerithious[/li]  
[li][Kinda Slow Zombies Mod](http://smf.cataclysmdda.com/index.php?topic=8503.0) by Slax[/li]  
[li][EXP] [Mix n Match Armor Pieces](http://smf.cataclysmdda.com/index.php?topic=11779.0) by Sunshine[/li]  
[li][Mobster Profession](http://smf.cataclysmdda.com/index.php?topic=10641.0) by Born\_tobe\_Mild[/li]  
[li][EXP] [Motorized Mobility Enhancement Pack](http://smf.cataclysmdda.com/index.php?topic=11792.0) by Steelmaniac[/li]  
[li][Nanites Mod](http://smf.cataclysmdda.com/index.php?topic=11315.msg250201#msg250201) by zveroboy[/li]  
[li][Needful Things](http://smf.cataclysmdda.com/index.php?topic=11791.0) by Alec White[/li]  
[li][No More Madmax](http://smf.cataclysmdda.com/index.php?topic=11833.msg263763#msg263763) by trelatyraelis[/li]  
[li][EXP] [PK Rebalance Mod](http://smf.cataclysmdda.com/index.php?topic=12051.msg266061#msg266061) by pisskop[/li]  
[li][Precinct Z json Replacement](http://smf.cataclysmdda.com/index.php?topic=10315.0) by Sehn Knight - Replaces Core Files[/li]  
[li][Remove Dildo’s and Other Stuff](http://smf.cataclysmdda.com/index.php?topic=11833.msg263762#msg263762) by trelatyraelis[/li]  
[li][Remove Meat and Junkfood](http://smf.cataclysmdda.com/index.php?topic=11833.msg263760#msg263760) by trelatyraelis[/li]  
[li][Reworked Item Groups](http://smf.cataclysmdda.com/index.php?topic=10830.0) by Sunshine -Replaces Core Files[/li]  
[li][Skateboard Mod](http://smf.cataclysmdda.com/index.php?topic=10341.0) by unglued\_bracelet[/li]  
[li][Survivor Kane’s Junk](http://smf.cataclysmdda.com/index.php?topic=10692.0) by Survivor Kane[-Updated for PR #14709](http://smf.cataclysmdda.com/index.php?topic=10692.msg264312#msg264312)[/li]  
[li][Vampire Mutation Branch](http://smf.cataclysmdda.com/index.php?topic=10092.0) by secretfire[/li]  
[li][Wermacht Pride](http://smf.cataclysmdda.com/index.php?topic=9814.0) by CommanderXor -[Fix for Experimental 4060](http://smf.cataclysmdda.com/index.php?topic=9814.msg261251#msg261251)[/li]  
[li][M][0.C] [Werty’s CDDA Mod](http://smf.cataclysmdda.com/index.php?topic=5424.0) by werty1124[/li]  
[li][M][0.C] [Wilderness Overhaul Mod](http://smf.cataclysmdda.com/index.php?topic=9568.0) by MormonPartyboat[/li]  
[li][0.B] [XStuff](http://smf.cataclysmdda.com/index.php?topic=7029.0) by Enke[/li][/ul]

-= Missing Links =- Somebody post these!

[ul][li][Bionic Overman](http://smf.cataclysmdda.com/index.php?topic=11110.0) by ChairmanPoo Link down. Anyone have a copy?[/li]  
[li]Blacklists and Extra Gear (Mostly OVERSIZE items)[/li]  
[li]Double Melee Attack for All Enemies[/li]  
[li][Funk’s Misc Items](http://smf.cataclysmdda.com/index.php?topic=7343.msg169444#msg169444) by Funk Link down. Anyone have a copy?[/li]  
[li]No Shocker Zombies[/li][/ul]

-=TAGS=-

[ul][li][VER] - This mod is strictly compatible with the indicated version, trying it on another version is not recommended.[/li]  
[li][RAW] - This links to raw data and will require creation of a mod or editing core data files to implement. This is not as scary as it sounds, try it. doc\sample\_mods contains several examples and/or templates.[/li]  
[li][M] - Most or all of this mods content has been incorporated into the core game.[/li]  
[li][M/E] - This mod is available with the game, but the forum version contains extended content.[/li][/ul]

[center]Adding New Mods to an Old World[/center]  
Mods may be added to an existing world by adding the “ident” field from the mods ‘modinfo.json’ to the ‘mods.json’ in your worlds save directory. Be certain to note the comma separating each entry. There should be no comma trailing the final entry.

Have I made a mistake? Did I miss your mod? Feel free to PM me or reply to this post, I try to check the board daily. Please do not quote the entire list in your reply. Cheers! 🙂

[hr]  
[center]This list was inspired by [glow=purple,2,300]rremyroy[/glow]. Thanks for the [survey](http://smf.cataclysmdda.com/index.php?topic=11822.0)![/center]  
[center]Special thanks to [glow=green,2,300]KliPeH[/glow] for cleaning up the list and making it easy on the eyes![/center]  
[center]Thanks also to [glow=red,2,300]Kevin Granade[/glow] for the great job he does keeping this game moving foward![/center]  
[hr]

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 18, 2015, 8:49am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/2 "2015-12-18T08:49:54Z")

</div>

[glow=green,2,300]-=Fun Facts=-[/glow]  
[hr]  
Mods are loaded in order. Thus, a mod at the bottom of the list will override a mod further up the list and all mods override the core game files. This can play havoc with your game, particularly if you are using custom monstergroups. There are exceptions, but I have to track down the relevant posts again.

[How to Change Your Font](http://www.wiki.cataclysmdda.com/index.php?title=How_to_compile&redirect=no#Monospace_fonts) - link to the relevant cataclysm wiki page which includes links to several monospace fonts. In addition, here are a couple fonts posted to the forums:  
[Square 16x16 Ascii Font instructions](http://smf.cataclysmdda.com/index.php?topic=9051.0) by Okiemurse  
[Rogue Font](http://smf.cataclysmdda.com/index.php?topic=10176.0) by Rogue Yun - link down for Rogue font, several fonts available ITT.  
[Square Fonts Pack](http://smf.cataclysmdda.com/index.php?topic=10361.msg234785#msg234785) by Firestorm\_01 - Updated 2/22/2016  
[hr]  
[glow=red,2,300]Staging Area[/glow]  
[hr]  
Bob’s Mods : by Bob\_Namg : [http://smf.cataclysmdda.com/index.php?topic=12202.msg268779#msg268779](http://smf.cataclysmdda.com/index.php?topic=12202.msg268779#msg268779)  
Build Pavement & Sidewalk Mod : by jboadas : [http://smf.cataclysmdda.com/index.php?topic=12083.msg266655#msg266655](http://smf.cataclysmdda.com/index.php?topic=12083.msg266655#msg266655)  
Water Bear: RAW : [http://smf.cataclysmdda.com/index.php?topic=12046.msg265949#msg265949](http://smf.cataclysmdda.com/index.php?topic=12046.msg265949#msg265949)  
CataDDA Powershell Launcher script by erzett: [http://smf.cataclysmdda.com/index.php?topic=10184.0](http://smf.cataclysmdda.com/index.php?topic=10184.0) - Not sure how to classify this one.

[hr]

Todo:  
Reorganize by categories (Same as in mod selection menu, use common sense for uncategorized mods) Include a link to a separate popularity contest thread, will unclutter this page. Retire “Popular” and “Lab Work” categories.  
Unofficial Updates to Mods get their own category, remove tacked on -“Update for XXXX” from original entry.  
Wilderness mod fixes to remaining content: steel crucible is made of clay, starch missing conversion to flour recipe.

---

<div class="post-metadata">

### Author: ![KliPeH](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/klipeh/32/11298_2.png) [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)
#### Post date: [December 18, 2015, 10:10am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/3 "2015-12-18T10:10:07Z")

</div>

A huge thank you for the compilation! Perhaps this can be stickied in the mod section for easy access or something.

I have a little thing to ask from you, hopefully without sounding ungrateful while I do it. I do truly appreciate all the effort you put into that list.  
Can you style it in a way that makes it look cleaner and a bit easier on the reader’s eye? Perhaps shortening the URLs (even putting them as the mod name with the [url] tags), following an organized “[Mod name] by [author name]” format, bold/italicized/underlined text for different things, status tags (WIP, Broken, Outdated) etc.

Heck, I can post that for you so you can copy-paste it into your thread, just tell me if it’s alright to do so. This looks very cluttered on mobile and I would like to help out.

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 18, 2015, 10:39am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/4 "2015-12-18T10:39:48Z")

</div>

I intend to fix things up, this is very much a preliminary list I threw together as I was compiling it. I can’t figure out how to do proper links here, the button just gives a couple of url tags that turn whatever is in between them into a link. If you know how to do it, please inform me 🙂 I will take the time to fix this up over the weekend.

---

<div class="post-metadata">

### Author: ![KliPeH](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/klipeh/32/11298_2.png) [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)
#### Post date: [December 18, 2015, 3:39pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/5 "2015-12-18T15:39:50Z")

</div>

> [@Malkeus](#):
>
> I intend to fix things up, this is very much a preliminary list I threw together as I was compiling it. I can’t figure out how to do proper links here, the button just gives a couple of url tags that turn whatever is in between them into a link. If you know how to do it, please inform me 🙂 I will take the time to fix this up over the weekend.

Oh, no need for that; I already organized everything and sent it over in a PM. Feel free to change anything and, obviously, paste it into your OP.

Just for the record, to create custom named links you paste your text between the URL tags, whereas the actual website address is in the first tag right after the equals sign.  
Like so:

```auto
[url=google.com]Google Website[/url]
```

I’m fairly certain you did this correctly, you just forgot to change the URL between the tags into custom text so the URL was basically used twice.  
The same can be done with spoilers.

```auto
[spoiler=Large Image]image_url[/spoiler]
```

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 18, 2015, 7:47pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/6 "2015-12-18T19:47:22Z")

</div>

Very nice KliPeH, thanks for taking the time! 🙂 It’s much easier to read now. And double thanks for explaining the tags here. I’ve been using them wrong the whole time, I just surrounded the url with the tags, should have known they worked like standard html. My messages won’t be so hard to read ever again, wooot!

I hope someone can rehost Nimians mod, it’s a shame I can’t link it.

---

<div class="post-metadata">

### Author: ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)
#### Post date: [December 18, 2015, 8:02pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/7 "2015-12-18T20:02:07Z")

</div>

Very nice list. A mod hub if you will. Will make it easier to share mods around here.

---

<div class="post-metadata">

### Author: ![KliPeH](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/klipeh/32/11298_2.png) [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)
#### Post date: [December 18, 2015, 8:59pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/8 "2015-12-18T20:59:00Z")

</div>

No problem, glad I could contribute after so many people helped me out with my newb questions over at the Tips & Tricks thread!

Just to be clear, mods without any tags are fully functional and can be used on both the experimental version and the stable 0.C, thus I don’t think that one [0.C+EXP] tag is very necessary. jus’ sayin’

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 18, 2015, 9:12pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/9 "2015-12-18T21:12:16Z")

</div>

I gave it both because he has one version for stable and a new one for experimental. I don’t want 0.C users to not check it out because it says [EXP] and vice versa. I guess no tag would accomplish that just as well, they can find out for themselves from the OP. I haven’t tried all the mods in the Latest list, I imagine some of the last few are from 0.B like XStuff. I’ll take the tag off AKnifeInTheDark’s mod.

Edit: And no tag goes along with what’s in the top paragraph anyway…😉

---

<div class="post-metadata">

### Author: ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)
#### Post date: [December 18, 2015, 9:13pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/10 "2015-12-18T21:13:52Z")

</div>

FYI in the OP, I did not make the vehicle additions pack mod, that was Blaze.

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 18, 2015, 9:16pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/11 "2015-12-18T21:16:22Z")

</div>

> [@Noctifer](#):
>
> FYI in the OP, I did not make the vehicle additions pack mod, that was Blaze.

Thanks for pointing that out, I must’ve screwed that up somewhere, I knew that 😛 It’s ‘blazemod’ in my head after all, I had to look up the real name.  
Fixed.

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 19, 2015, 1:52am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/12 "2015-12-19T01:52:49Z")

</div>

Ok…I’ve necroposted like mad, provided fixes for stuff that was simply missing a couple data entries and now my eyes hurt.

---

<div class="post-metadata">

### Author: ![KliPeH](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/klipeh/32/11298_2.png) [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)
#### Post date: [December 19, 2015, 12:50pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/13 "2015-12-19T12:50:28Z")

</div>

> [@Malkeus](#):
>
> Edit: And no tag goes along with what’s in the top paragraph anyway…😉

Do you mean the [VER] tag in the last one? Because some mods do explictly say they won’t work on experimental / stable builds, that’s why we’re using it.

You could introduce a [RAW] tag for these raw-info notes; they’re useful for people new to downloading mods who don’t know how to directly modify the code in the game. Besides, tags are neat and make the list look more tidy 😉

There’s something I don’t quite understand though - what’s the purpose of dropbox’d versions for certain mods? Are they only partially included in the main game, requiring a separate “full” version? Because they can be found in the default mod list already in-game and mod updates are getting PR’d into new experimental builds so there’s no real reason for them to be included incomplete.

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 19, 2015, 3:38pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/14 "2015-12-19T15:38:27Z")

</div>

blaze mod and medieval mod both have dropboxed versions which include additional content. Blazemod’s extended version has blob parts and medieval mod has shields. I don’t know why, it’s just the way it is. I’ll add that raw tag though, thats a good idea. Xstuff says in it’s post that it’s for 0.B and hasn’t been updated since mid-February.

---

<div class="post-metadata">

### Author: ![Osobist](https://avatars.discourse-cdn.com/v4/letter/o/b3f665/32.png) [@Osobist](https://discourse.cataclysmdda.org/u/Osobist)
#### Post date: [December 26, 2015, 8:47am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/15 "2015-12-26T08:47:49Z")

</div>

> [s]Nimian's Manufacture Weapons by [b]GreatTuna[/b][/s] (file hosted at rghost, a known malware website, hence it won't be linked here)

I’m still have a copy of that mod, could upload it to a safe website, if needed.

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 26, 2015, 2:56pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/16 "2015-12-26T14:56:15Z")

</div>

Please, do so :). It’s been several days and GreatTuna hasn’t responded to his thread. An alternate link would let me put that mod into circulation again. It looks like I need to add a couple mods to the list as well. Merry Xmas!

---

<div class="post-metadata">

### Author: ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)
#### Post date: [December 28, 2015, 6:26pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/17 "2015-12-28T18:26:35Z")

</div>

Oh no my mod isn’t popular… I need to work harder ! 😃

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 28, 2015, 11:01pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/18 "2015-12-28T23:01:30Z")

</div>

> [@AKnifeInTheDark](#):
>
> Oh no my mod isn’t popular… I need to work harder ! 😃

Don’t be disheartened. “Popular” is perhaps a misleading section title. Those mods were sourced from the recent survey, and I’m fairly certain your mod didn’t exist at the time of the survey. I have your mod running in all my worlds now, the more guns the better! I just wish I could tell which mod was giving me a particular gun so I had an easier time complaining at people 😉

---

<div class="post-metadata">

### Author: ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)
#### Post date: [December 28, 2015, 11:17pm UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/19 "2015-12-28T23:17:02Z")

</div>

Was the the Minian Manufactor mod given to you yet? I also have a copy if you need it.

---

<div class="post-metadata">

### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 29, 2015, 12:20am UTC](https://discourse.cataclysmdda.org/t/a-mod-list/11106/20 "2015-12-29T00:20:32Z")

</div>

> [@Noctifer](#):
>
> Was the the Minian Manufactor mod given to you yet? I also have a copy if you need it.

I haven’t heard back from Osobist, no. If you could send me the file, or a link to a clean host, that would be awesome.

[Next page](https://discourse.cataclysmdda.org/t/a-mod-list/11106.md?page=2)
