Got a good hour of playtime, really quick to clean as I was never needed to do anything else (surprisingly). What was really weird is that they needed to come in, as the person that was supposed work that night apparently had a serious nervous breakdown and was forced to head home. I got there, and the person who had called me in told me what happened â⌠So she was in the back room staring at a wall ⌠when I got up to her, I looked at what she was doing with her hands and saw that she almost tearing the skin from the muscle, with blood almost seeping through, she was hyperventilating to high-hell too.â Yeah, having a ânervous breakdownâ was a big understatement to say the least.
Anyways to update on the home mechanic, saying I won the scenario lottery was easy, trying to live for my first day was another⌠I easily mowed down any zombie at the single story motel with a cargo truck that I found working on the side of the road. No lighters, alright, just make a fire drill. But I needed sheet metal to at least make a brazier, which is where my luck ran out, as there was nothing to scrap to get the metal, and I couldnât rip it off a vehicle as my character had almost every tool at his disposal, except for a damn hack sawâŚ
Soon my situation got pretty dire as my character went quickly to very thirsty, I however managed to get a fire drill (because my companion apparently has a survival skill of 2), I decided to skip making something to contain the fire and to just set three long sticks on some pavement and to boil some water there, as I got the BS message of âNo place to store the clean waterâ preventing me from making some to survive for the night. Rather than sleeping for the morning I decided to venture out with my companion to make it to a town for liquids, I followed roads for (in game) hours, only to find missle silos and a dead end (Like jesus, there was 2 within a quick hike of the evac shelter, and I found another 3 while trying to find a town.)
With my options running low, there was only one branching path to go- my and my companion followed it for about 30 minutes before finding a hippie van and a shrieker zombie. We made quick work of the shrieker, and daylight had finally began to light our surroundings, I soon realized that we were at the outskirts of a city, with 5 houses within view. I made a mad dash for the first house, as my very thirsty went to âdehydratedâ and character getting tired, I managed to find something to drink, however, since it was only morning, the soda was frozen solid, rather than waste time waiting for it to thaw, I decided to keep search the building, finding more to drink, and then waiting a gruesome 3-4 hours to let the drinks thaw, wondering if dehydration would get me first, even with something to quench my thirst sitting in my bag frozen.
About thirty minutes later, and most of my loot organized, I decided to board up a bedroom, and sleep for a while. Woke up again dehydrated, and night was already upon us. It was about 9 pm, so I decided once again to find something to drink in one of the other buildings nearby, finding things to drink- but also frozen solid, however, I luckily found a basement, which let to an underground bar, filled only with a single zombie, a swimmer zombie, and a child zombie. Rather than taking my chances fighting while dehydrated, I quickly ran upstairs and outside to enjoy some sweet OJ i found in the basementâŚ
Which is where Im at currently, other than being with my companion in the house adjacent to the other.
Should I try and make that basement my stash for future city runs? I mean the stuff didnât freeze downstairs so that would be a big plus, and the zombies would be nothing to me and my friend to smash to pieces downstairs. The only problem is that with so many missle silos, that most of my wander spawns are a mixture of: Zombie Soldier, Zombie Bio-Operator, and some normal zombies speckled in too, but mainly just hordes of zombie soldiers. How would I deal with that? Just try to avoid them as long as possible?