# A balanced way to have multiple lives

**URL:** <https://discourse.cataclysmdda.org/t/a-balanced-way-to-have-multiple-lives/26173>\
**Category:** The Drawing Board\
**Created:** [April 1, 2021, 11:10am UTC](https://discourse.cataclysmdda.org/t/a-balanced-way-to-have-multiple-lives/26173 "2021-04-01T11:10:01Z")\
**Posts on this page:** 1\
**Showing post:** 9

<div class="post-metadata">

**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [April 1, 2021, 8:12pm UTC](https://discourse.cataclysmdda.org/t/a-balanced-way-to-have-multiple-lives/26173/9 "2021-04-01T20:12:10Z")

</div>

Your idea (and the discussion following it) sounds exactly like this topic:

> [@Extra Lives thru NPC followers](https://discourse.cataclysmdda.org/t/extra-lives-thru-npc-followers/23026):
>
> What if there was an option to switch player control to a npc follower upon death? It’ll be cool to be able to continue playing your game when you die by becoming one of your followers. Mechanics wise, everything you owned & faction wise transfer control to that npc, so you can jump right back into the action, and role play wise, your second in command either avenges you or survives in your name. can set follower as second in command, who takes over when you die. this will be good for people …

---

_[View the full topic](https://discourse.cataclysmdda.org/t/a-balanced-way-to-have-multiple-lives/26173)._
