# \[8705 win tiles\] View centering moves when targeting, examining

**URL:** https://discourse.cataclysmdda.org/t/8705-win-tiles-view-centering-moves-when-targeting-examining/19500
**Category:** The Garage
**Created:** [April 2, 2019, 7:51am UTC](https://discourse.cataclysmdda.org/t/8705-win-tiles-view-centering-moves-when-targeting-examining/19500 "2019-04-02T07:51:07Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)
#### Post date: [April 2, 2019, 7:51am UTC](https://discourse.cataclysmdda.org/t/8705-win-tiles-view-centering-moves-when-targeting-examining/19500/1 "2019-04-02T07:51:07Z")

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This is probably known already but I don’t see a report for it, so… posting here just in case. It looks to me like when the sidebar goes away, the game tries to re-center all the drawn tiles on the character (or the target, if Snap to Target is enabled). End result is the view jumping around a lot during normal play.
