# 5ed0c6e using tazer on npc disables morale penalty

**URL:** https://discourse.cataclysmdda.org/t/5ed0c6e-using-tazer-on-npc-disables-morale-penalty/9597
**Category:** The Garage
**Created:** [May 14, 2015, 5:52pm UTC](https://discourse.cataclysmdda.org/t/5ed0c6e-using-tazer-on-npc-disables-morale-penalty/9597 "2015-05-14T17:52:05Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Laughing\_Fool](https://avatars.discourse-cdn.com/v4/letter/l/6de8d8/32.png) [@Laughing\_Fool](https://discourse.cataclysmdda.org/u/Laughing_Fool)
#### Post date: [May 14, 2015, 5:52pm UTC](https://discourse.cataclysmdda.org/t/5ed0c6e-using-tazer-on-npc-disables-morale-penalty/9597/1 "2015-05-14T17:52:05Z")

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Pretty much what the topic says, if you use tazer on a friendly npc, then murder them, you don’t get the morale penalty. I think this makes psychopath trait obsolete and should be changed.
