Wow, thanks for fixing this so fast, and while I still have plenty of summer left to boot.
Downloading now. I may not be able to give that much feedback because I’m obsessively reorganizing my home inventory in a panic, but I’ll pipe back up if anything does go wrong. (Also, yay, farming update and a huge chemistry update too.)
Foolish question: are/were crafted nonperishable foods like sugar, dehydrated meat and fruit, granola, and so forth “active” somehow? Because I had the same problem with them going missing, in addition to a whole boatload of canned goods and fresh fruit.
(bah and of course as soon as I’m done setting options in 2580, 2581 hits, but oh well)