# 4bf7456 Crafting Material Duplication

**URL:** https://discourse.cataclysmdda.org/t/4bf7456-crafting-material-duplication/8733
**Category:** The Garage
**Created:** [January 24, 2015, 7:22pm UTC](https://discourse.cataclysmdda.org/t/4bf7456-crafting-material-duplication/8733 "2015-01-24T19:22:51Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![MormonPartyboat](https://avatars.discourse-cdn.com/v4/letter/m/8e7dd6/32.png) [@MormonPartyboat](https://discourse.cataclysmdda.org/u/MormonPartyboat)
#### Post date: [January 24, 2015, 7:22pm UTC](https://discourse.cataclysmdda.org/t/4bf7456-crafting-material-duplication/8733/1 "2015-01-24T19:22:51Z")

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0.B, 4bf7456  
SDL, Windows 7

If you start crafting and the materials disappear before the crafting is complete, the required materials will be freshly created and consumed instead.

To duplicate:  
Have one chunk of meat placed in a fire, and have five chunks of meat in the inventory.  
Batch cook 6 chunks of meat.  
The game will throw an error and provide you with 6 fresh cooked meats, in addition to the 5 chunks that remain in your inventory. The new meat will be fresh regardless of how old/rotted the original meat was.

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [January 26, 2015, 1:08am UTC](https://discourse.cataclysmdda.org/t/4bf7456-crafting-material-duplication/8733/2 "2015-01-26T01:08:22Z")

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Exploitable, but kinda failing safe. Better to have it abort the craft and/or ratchet it down, but probably not coded for that.

Thanks for reporting, in any event.
