# \[32x32\] MSX DEAD PEOPLE Tileset

**URL:** <https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775>\
**Category:** The Lab\
**Tags:** tileset\
**Created:** [February 12, 2019, 6:41pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775 "2019-02-12T18:41:43Z")\
**Posts on this page:** 1\
**Showing post:** 603

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**Author:** ![Kilvoctu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kilvoctu/32/6436_2.png) [@Kilvoctu](https://discourse.cataclysmdda.org/u/Kilvoctu)\
**Post date:** [January 19, 2020, 4:43pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/603 "2020-01-19T16:43:20Z")

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Speaking for that fridge, I love the tileset as always, but a lot of these new graphic feel out of place with the existing ones. I think it’s due to the usage of pure black lines. Using that screenshot as reference, most the older graphic don’t have this aspect, using instead darker shades to convey edges.

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_[View the full topic](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775)._
