# \[32x32\] MSX DEAD PEOPLE Tileset

**URL:** <https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775>\
**Category:** The Lab\
**Tags:** tileset\
**Created:** [February 12, 2019, 6:41pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775 "2019-02-12T18:41:43Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Fris0uman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/fris0uman/32/8607_2.png) [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Post date:** [March 16, 2019, 4:22pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/102 "2019-03-16T16:22:56Z")

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I think it only works if you’re using the arrow keys. Using numpad doesn’t rotate your sprite

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 16, 2019, 4:30pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/103 "2019-03-16T16:30:42Z")

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Just image what you are walking like Michael Jackson.  
Btw, NPCs will rotate in same side you are facing, so you can also have choreograph dance numbers like Michael Jackson. Cataclysm is best Michael Jackson simulator at this point.

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**Author:** ![Hof1993](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/hof1993/32/6251_2.png) [@Hof1993](https://discourse.cataclysmdda.org/u/Hof1993)\
**Post date:** [March 16, 2019, 4:56pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/104 "2019-03-16T16:56:45Z")

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i only use arrow keys. Any idea whats wrong?😑

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 16, 2019, 5:13pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/105 "2019-03-16T17:13:01Z")

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Dunno, maybe your arrow keys register as numpad arrows. Weird. Any way, turning is not something what is specific to my tileset. It is function in the game it self. All tilesets have turning.

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**Author:** ![Hof1993](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/hof1993/32/6251_2.png) [@Hof1993](https://discourse.cataclysmdda.org/u/Hof1993)\
**Post date:** [March 16, 2019, 7:08pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/106 "2019-03-16T19:08:03Z")

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guess i need to update then.

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**Author:** ![Heartwawy](https://avatars.discourse-cdn.com/v4/letter/h/ce73a5/32.png) [@Heartwawy](https://discourse.cataclysmdda.org/u/Heartwawy)\
**Post date:** [March 21, 2019, 3:11am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/107 "2019-03-21T03:11:11Z")

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Absolute imbecile here: which folders of the mod do I need to put in what folders of the game to get the tileset to run?

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**Author:** ![QuietCoyote](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/quietcoyote/32/6451_2.png) [@QuietCoyote](https://discourse.cataclysmdda.org/u/QuietCoyote)\
**Post date:** [March 21, 2019, 3:16am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/108 "2019-03-21T03:16:04Z")

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GSX, it should be right there after opening the folder too

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 21, 2019, 4:54am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/109 "2019-03-21T04:54:31Z")

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Take folder called gfx (short for GRAFEEEEX, i think) and put it in folder with cataclysm. In game i recomend changing tileset from LIVE/DEAD PEOPLE to UNDEAD\_PEOPLE.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 23, 2019, 3:27am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/110 "2019-03-23T03:27:43Z")

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Cool lab stuff thanks to other russian contributor.

 ![labeeqip1](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/b/b38cd59c23cb6a1c176ac1b779541b198c12d80d.png)  
 ![labeeqip2](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/7/7de4c91497d4463856048c64b979c42a52fe8f1f.png)

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 23, 2019, 3:32am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/111 "2019-03-23T03:32:20Z")

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These looks great as always SDG 🙂  
 ![SPIRITES](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/0/0a356ae2a30571f4c716e81eae8ca9fcff886fe3.png)

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 23, 2019, 4:10am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/112 "2019-03-23T04:10:28Z")

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Theese made by another guy Dmitry Deev. I would never make something as good 👌😊  
He wants to contribute more stuff to the tileset in the future.

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 23, 2019, 4:11am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/113 "2019-03-23T04:11:26Z")

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Well… Good luck on both of you 😃

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 27, 2019, 5:15pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/114 "2019-03-27T17:15:40Z")

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Okay, you guys, most important update is here

> **Brace yourself**
>
> now you can sometimes find poop in the sewers!
> 
> ![poop_is_there](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/a/ab2eca7816e4785f03612b9b1ba9060ce3c89531.png)

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 27, 2019, 5:19pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/115 "2019-03-27T17:19:39Z")

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Out of curioisty do tile sets and mods automatically update with the launcher when updating or do they all require manual updating? Been fighting a lot of ASCII monsters latetly and figured I’d ask.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [March 27, 2019, 5:53pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/116 "2019-03-27T17:53:21Z")

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Dunno about mods, but separate tilesets are not supported by Launcher at all. Always update my tileset by hand from my github. I made tiles for all new monsters long time ago.

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**Author:** ![stk2008](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Post date:** [March 27, 2019, 7:19pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/117 "2019-03-27T19:19:46Z")

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LOL love the poop…not normally some thing I would say.

LOL at descriptoin

![](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/c/c17510a6d18ccf88e9ec612b26d6eba49e860ad7.png)

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 27, 2019, 9:38pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/118 "2019-03-27T21:38:50Z")

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There’s more than just a poop 🤣  
 ![More_than_just_a_poopy](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/b/b93e499ba9b118df9ecbc204f96e4759926f9de7.gif)

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**Author:** ![Saladofstones](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/saladofstones/32/4859_2.png) [@Saladofstones](https://discourse.cataclysmdda.org/u/Saladofstones)\
**Post date:** [April 5, 2019, 12:24am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/119 "2019-04-05T00:24:35Z")

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This is just my preference, but is there anyway to disable debug mutations from appearing? The effects can sometimes be rather jarring since, due to the new NPC behavior, I’ve been setting most of the refugee NPC’s to be invincible due to their suicidal tendencies

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**Author:** ![Yellowpone](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/yellowpone/32/5357_2.png) [@Yellowpone](https://discourse.cataclysmdda.org/u/Yellowpone)\
**Post date:** [April 10, 2019, 9:40pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/120 "2019-04-10T21:40:20Z")

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So i think i may be stupid but im not getting textures for headless and listener zombies. Is there something im doing wrong in terms of updating the tileset? Its probably something really simple but im not having any luck.

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**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [April 10, 2019, 9:46pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/121 "2019-04-10T21:46:21Z")

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Sounds “_shitty_” to me 😉  
(Seriously though I like this. Thanks for the chuckle)

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