# \[32x32\] MSX DEAD PEOPLE Tileset

**URL:** <https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775>\
**Category:** The Lab\
**Tags:** tileset\
**Created:** [February 12, 2019, 6:41pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775 "2019-02-12T18:41:43Z")\
**Posts on this page:** 20\
**Page:** 25

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**Author:** ![featherball](https://avatars.discourse-cdn.com/v4/letter/f/e99b99/32.png) [@featherball](https://discourse.cataclysmdda.org/u/featherball)\
**Post date:** [November 12, 2019, 9:14pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/494 "2019-11-12T21:14:17Z")

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> [@anothersimulacrum](#):
>
> Seeds and bacon are two I know are infringing

Thank you, that’s a start.

> [@Mantar](#):
>
> and then a ton whose origins are unclear

I can live with those. But I don’t want those whose authors aren’t fine with them being used freely by default (which is my approach to anything I post OTI unless specified otherwise, for example) or without explicitly requesting permission.

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**Author:** ![Sket](https://avatars.discourse-cdn.com/v4/letter/s/3ec8ea/32.png) [@Sket](https://discourse.cataclysmdda.org/u/Sket)\
**Post date:** [November 12, 2019, 10:54pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/495 "2019-11-12T22:54:54Z")

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If their orgins are unclear why not just assume they are not copyrighted

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**Author:** ![mlangsdorf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mlangsdorf/32/2462_2.png) [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Post date:** [November 13, 2019, 1:25am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/496 "2019-11-13T01:25:20Z")

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Because we know that there are tiles that were taken from copyrighted works without license, and it’s just as likely that other tiles with unknown origins were also taken from copyrighted works without license as that they are original or licensed works.

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**Author:** ![MrROBUST](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mrrobust/32/7481_2.png) [@MrROBUST](https://discourse.cataclysmdda.org/u/MrROBUST)\
**Post date:** [November 13, 2019, 7:49am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/497 "2019-11-13T07:49:18Z")

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@SomeDeadGuy  
Hello Ded. Is Mega the only way to get tileset? Will you recreate git repo?

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [November 13, 2019, 5:48pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/498 "2019-11-13T17:48:28Z")

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Because that can bite you in the ass? The law doesn’t take “I figured it was probably fine” as an excuse. If the offending tilesets had continued to be included in CDDA, and the owner of some of those tiles sent a DMCA notice, github would shut the doors on the project while the dispute was resolved. Development would be stopped dead, possibly for weeks.

So the devs did the smart thing and removed the suspicious tilesets from the official repository.

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [November 14, 2019, 8:17am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/499 "2019-11-14T08:17:27Z")

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That is not how it works.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [November 14, 2019, 10:44am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/500 "2019-11-14T10:44:46Z")

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In other news:  
All fallout creatures will be added in today’s update.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [November 14, 2019, 3:24pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/501 "2019-11-14T15:24:06Z")

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Updated! Link in the OP.  
 ![fallot](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/3/35858d7fe83afbfabeff237f6e00bfb6cd575872.png)

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**Author:** ![MrOlaf](https://avatars.discourse-cdn.com/v4/letter/m/df705f/32.png) [@MrOlaf](https://discourse.cataclysmdda.org/u/MrOlaf)\
**Post date:** [November 14, 2019, 7:51pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/502 "2019-11-14T19:51:16Z")

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I absolutely love the work you do. Awesome tileset, awesome updates.

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**Author:** ![Kenan](https://avatars.discourse-cdn.com/v4/letter/k/e495f1/32.png) [@Kenan](https://discourse.cataclysmdda.org/u/Kenan)\
**Post date:** [November 14, 2019, 9:16pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/503 "2019-11-14T21:16:42Z")

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Wow, that’s freaking amazing, there are some mobs left in Secronom - but now you have created tiles for whooping 98% mobs of CDDA, you’re freaking awesome, mate, thank you for your work, i really did not expect you to do Fallout mobs THAT fast

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [November 15, 2019, 4:30am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/504 "2019-11-15T04:30:08Z")

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With secronom there is much more work involved.  
I did not created any creatures, it was author of this mod. This mod uses modded tileset. It is a smol tilest what works in tandrm with my tileset when you enable the mod. So i will take this smol tileset and gonna expand this instead of mine, after work is done i will give it to @Axema and he is gonna add it in his mod.  
But it will take some time. There is a lot of new mobs without tiles.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [November 19, 2019, 5:15pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/505 "2019-11-19T17:15:34Z")

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work on secronom mod redraw so far (not released until it is done)  
tileset updated, nothing major  
 ![1_32x32_monsters_0-99](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/a/ad290a03fad99c5b9bcc4448e14c53e0cb4e1878.png) ![2_64x80_big_monsters_and_big_terrain_100-199](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/2/23af4749905a397fb1177879b491ab0e9ad6e7d9.png)

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**Author:** ![Locker\_Monster](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/locker_monster/32/7352_2.png) [@Locker\_Monster](https://discourse.cataclysmdda.org/u/Locker_Monster)\
**Post date:** [November 21, 2019, 9:56am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/506 "2019-11-21T09:56:10Z")

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I wish I could draw pixels like that

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**Author:** ![BlueKanary](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/bluekanary/32/6279_2.png) [@BlueKanary](https://discourse.cataclysmdda.org/u/BlueKanary)\
**Post date:** [November 21, 2019, 6:16pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/507 "2019-11-21T18:16:35Z")

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You can! Even just a little practice a day goes a long way.

I’ve been trying to draw in Photoshop for the past couple months and I’ve improved a lot since I started, right now I’m working on drawing my CDDA Character.

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**Author:** ![Aphegis](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aphegis/32/7212_2.png) [@Aphegis](https://discourse.cataclysmdda.org/u/Aphegis)\
**Post date:** [November 21, 2019, 11:56pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/509 "2019-11-21T23:56:55Z")

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These sprites are better than many serious commercial indie game sprites, it’s great to have you in the cdda community! It’s interesting how it looks like you’re improving your skills over time. Am I the only one thinking this way?

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**Author:** ![MrSelfDestruct](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mrselfdestruct/32/8122_2.png) [@MrSelfDestruct](https://discourse.cataclysmdda.org/u/MrSelfDestruct)\
**Post date:** [November 22, 2019, 12:04pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/510 "2019-11-22T12:04:09Z")

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You’re doing an absolutely great job with your tileset, it’s insane how detailed and amazing it is!

You make my experience in CDDA just that much better with it, and I appreciate that so much.

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**Author:** ![D34DGuY](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/d34dguy/32/5555_2.png) [@D34DGuY](https://discourse.cataclysmdda.org/u/D34DGuY)\
**Post date:** [November 25, 2019, 12:17am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/511 "2019-11-25T00:17:22Z")

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Anyone using this tileset on Android? Curious if the game would run okay with it.

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**Author:** ![D34DGuY](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/d34dguy/32/5555_2.png) [@D34DGuY](https://discourse.cataclysmdda.org/u/D34DGuY)\
**Post date:** [November 25, 2019, 4:59am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/512 "2019-11-25T04:59:39Z")

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The little details having sprites is amazing, it’s hard to go back to other sets now, I downloaded it for android but I haven’t tried it yet, I have a good high end phone, hope it will be playable

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [November 25, 2019, 4:11pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/513 "2019-11-25T16:11:48Z")

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Items from new update added.  
Changed FUNGUS a bit, to make it look less mushroom like. And now it will look better when it invade cities.

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**Author:** ![ArjunSargent](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/arjunsargent/32/7570_2.png) [@ArjunSargent](https://discourse.cataclysmdda.org/u/ArjunSargent)\
**Post date:** [November 25, 2019, 4:12pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/514 "2019-11-25T16:12:34Z")

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@SomeDeadGuy You’re the man! Was just checking for updates and you updated it in the middle of my search! Thanks for your work, really brings an awesome game to life.

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